From 54d62a5eb975144877c08d334001b86c05e09a1f Mon Sep 17 00:00:00 2001 From: Dydzio <blood990@gmail.com> Date: Mon, 16 Jan 2023 21:47:08 +0100 Subject: [PATCH] Fix roads and rivers saving in map editor --- lib/mapping/MapFormatJson.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/lib/mapping/MapFormatJson.cpp b/lib/mapping/MapFormatJson.cpp index 0d58beff5..ad47bf732 100644 --- a/lib/mapping/MapFormatJson.cpp +++ b/lib/mapping/MapFormatJson.cpp @@ -1292,10 +1292,10 @@ std::string CMapSaverJson::writeTerrainTile(const TerrainTile & tile) out << tile.terType->typeCode << (int)tile.terView << flipCodes[tile.extTileFlags % 4]; if(tile.roadType->id != Road::NO_ROAD) - out << tile.roadType << (int)tile.roadDir << flipCodes[(tile.extTileFlags >> 4) % 4]; + out << tile.roadType->code << (int)tile.roadDir << flipCodes[(tile.extTileFlags >> 4) % 4]; if(tile.riverType->id != River::NO_RIVER) - out << tile.riverType << (int)tile.riverDir << flipCodes[(tile.extTileFlags >> 2) % 4]; + out << tile.riverType->code << (int)tile.riverDir << flipCodes[(tile.extTileFlags >> 2) % 4]; return out.str(); }