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synced 2024-12-24 22:14:36 +02:00
added TimesHeroLevelUpdater; renamed ScalingUpdater to GrowsWithLevelUpdater
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2abbe5ab19
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@ -14,10 +14,8 @@
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"archery" : {
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"subtype" : "skill.archery",
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"type" : "SECONDARY_SKILL_PREMY",
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"updater" : {
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"parameters" : [ 100 ],
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"type" : "GROWS_WITH_LEVEL"
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},
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"updater" : "TIMES_HERO_LEVEL",
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"val" : 5,
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"valueType" : "PERCENT_TO_BASE"
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}
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}
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@ -71,21 +71,28 @@
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]
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},
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"updater" : {
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"description" : "updater",
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"type" : "object",
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"required" : ["type", "parameters"],
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"additionalProperties" : false,
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"properties" : {
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"type" : {
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"type" : "string",
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"description" : "type"
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"anyOf" : [
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{
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"type" : "string"
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},
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"parameters": {
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"type" : "array",
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"description" : "parameters",
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"additionalItems" : true
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{
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"description" : "updater",
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"type" : "object",
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"required" : ["type", "parameters"],
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"additionalProperties" : false,
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"properties" : {
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"type" : {
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"type" : "string",
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"description" : "type"
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},
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"parameters": {
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"type" : "array",
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"description" : "parameters",
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"additionalItems" : true
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}
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}
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}
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}
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]
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},
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"sourceID": {
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"type":"number",
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@ -115,7 +115,7 @@
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"additionalItems" : true
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},
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"specialty": {
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"oneOf" : [
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"anyOf" : [
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{
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"type":"array",
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"description": "Description of hero specialty using bonus system (deprecated)",
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@ -408,12 +408,12 @@ std::vector<std::shared_ptr<Bonus>> SpecialtyInfoToBonuses(const SSpecialtyInfo
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int stepSize = specCreature.level ? specCreature.level : 5;
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bonus->subtype = PrimarySkill::ATTACK;
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bonus->updater.reset(new ScalingUpdater(specCreature.getAttack(false), stepSize));
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bonus->updater.reset(new GrowsWithLevelUpdater(specCreature.getAttack(false), stepSize));
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result.push_back(bonus);
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bonus = std::make_shared<Bonus>(*bonus);
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bonus->subtype = PrimarySkill::DEFENSE;
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bonus->updater.reset(new ScalingUpdater(specCreature.getDefence(false), stepSize));
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bonus->updater.reset(new GrowsWithLevelUpdater(specCreature.getDefence(false), stepSize));
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result.push_back(bonus);
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}
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break;
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@ -421,8 +421,7 @@ std::vector<std::shared_ptr<Bonus>> SpecialtyInfoToBonuses(const SSpecialtyInfo
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bonus->type = Bonus::SECONDARY_SKILL_PREMY;
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bonus->valType = Bonus::PERCENT_TO_BASE;
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bonus->subtype = spec.subtype;
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bonus->val = 0;
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bonus->updater.reset(new ScalingUpdater(spec.val * 20));
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bonus->updater.reset(new TimesHeroLevelUpdater());
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result.push_back(bonus);
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break;
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case 3: //spell damage bonus, level dependent but calculated elsewhere
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@ -548,8 +547,7 @@ std::vector<std::shared_ptr<Bonus>> SpecialtyBonusToBonuses(const SSpecialtyBonu
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break; // ignore - used to be overwritten based on SPECIAL_SECONDARY_SKILL
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case Bonus::SPECIAL_SECONDARY_SKILL:
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newBonus->type = Bonus::SECONDARY_SKILL_PREMY;
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newBonus->updater = std::make_shared<ScalingUpdater>(newBonus->val * 20);
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newBonus->val = 0; // for json printing
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newBonus->updater = std::make_shared<TimesHeroLevelUpdater>();
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result.push_back(newBonus);
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break;
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case Bonus::PRIMARY_SKILL:
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@ -561,7 +559,7 @@ std::vector<std::shared_ptr<Bonus>> SpecialtyBonusToBonuses(const SSpecialtyBonu
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const CCreature * cre = creatureLimiter->creature;
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int creStat = newBonus->subtype == PrimarySkill::ATTACK ? cre->getAttack(false) : cre->getDefence(false);
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int creLevel = cre->level ? cre->level : 5;
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newBonus->updater = std::make_shared<ScalingUpdater>(creStat, creLevel);
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newBonus->updater = std::make_shared<GrowsWithLevelUpdater>(creStat, creLevel);
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}
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result.push_back(newBonus);
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}
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@ -81,6 +81,11 @@ const std::map<std::string, TPropagatorPtr> bonusPropagatorMap =
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{"GLOBAL_EFFECT", std::make_shared<CPropagatorNodeType>(CBonusSystemNode::GLOBAL_EFFECTS)}
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}; //untested
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const std::map<std::string, TUpdaterPtr> bonusUpdaterMap =
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{
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{"TIMES_HERO_LEVEL", std::make_shared<TimesHeroLevelUpdater>()}
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};
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///CBonusProxy
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CBonusProxy::CBonusProxy(const IBonusBearer * Target, CSelector Selector)
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: cachedLast(0),
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@ -1712,20 +1717,30 @@ IUpdater::~IUpdater()
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{
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}
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const std::shared_ptr<Bonus> IUpdater::update(const std::shared_ptr<Bonus> b, const CBonusSystemNode & context) const
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{
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return b;
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}
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std::string IUpdater::toString() const
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{
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return typeid(*this).name();
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}
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ScalingUpdater::ScalingUpdater() : valPer20(0), stepSize(1)
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JsonNode IUpdater::toJsonNode() const
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{
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return JsonNode(JsonNode::JsonType::DATA_NULL);
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}
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GrowsWithLevelUpdater::GrowsWithLevelUpdater() : valPer20(0), stepSize(1)
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{
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}
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ScalingUpdater::ScalingUpdater(int valPer20, int stepSize) : valPer20(valPer20), stepSize(stepSize)
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GrowsWithLevelUpdater::GrowsWithLevelUpdater(int valPer20, int stepSize) : valPer20(valPer20), stepSize(stepSize)
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{
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}
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const std::shared_ptr<Bonus> ScalingUpdater::update(const std::shared_ptr<Bonus> b, const CBonusSystemNode & context) const
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const std::shared_ptr<Bonus> GrowsWithLevelUpdater::update(const std::shared_ptr<Bonus> b, const CBonusSystemNode & context) const
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{
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if(context.getNodeType() == CBonusSystemNode::HERO)
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{
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@ -1741,14 +1756,14 @@ const std::shared_ptr<Bonus> ScalingUpdater::update(const std::shared_ptr<Bonus>
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return b;
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}
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std::string ScalingUpdater::toString() const
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std::string GrowsWithLevelUpdater::toString() const
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{
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char buf[100];
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sprintf(buf, "ScalingUpdater(valPer20=%d, stepSize=%d)", valPer20, stepSize);
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sprintf(buf, "GrowsWithLevelUpdater(valPer20=%d, stepSize=%d)", valPer20, stepSize);
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return std::string(buf);
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}
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JsonNode ScalingUpdater::toJsonNode() const
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JsonNode GrowsWithLevelUpdater::toJsonNode() const
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{
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JsonNode root(JsonNode::JsonType::DATA_STRUCT);
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@ -1759,3 +1774,29 @@ JsonNode ScalingUpdater::toJsonNode() const
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return root;
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}
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TimesHeroLevelUpdater::TimesHeroLevelUpdater()
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{
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}
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const std::shared_ptr<Bonus> TimesHeroLevelUpdater::update(const std::shared_ptr<Bonus> b, const CBonusSystemNode & context) const
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{
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if(context.getNodeType() == CBonusSystemNode::HERO)
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{
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int level = static_cast<const CGHeroInstance &>(context).level;
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std::shared_ptr<Bonus> newBonus = std::make_shared<Bonus>(*b);
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newBonus->val *= level;
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return newBonus;
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}
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return b;
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}
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std::string TimesHeroLevelUpdater::toString() const
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{
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return "TimesHeroLevelUpdater";
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}
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JsonNode TimesHeroLevelUpdater::toJsonNode() const
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{
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return JsonUtils::stringNode("TIMES_HERO_LEVEL");
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}
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@ -1013,7 +1013,7 @@ extern DLL_LINKAGE const std::map<std::string, ui16> bonusDurationMap;
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extern DLL_LINKAGE const std::map<std::string, Bonus::LimitEffect> bonusLimitEffect;
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extern DLL_LINKAGE const std::map<std::string, TLimiterPtr> bonusLimiterMap;
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extern DLL_LINKAGE const std::map<std::string, TPropagatorPtr> bonusPropagatorMap;
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extern DLL_LINKAGE const std::map<std::string, TUpdaterPtr> bonusUpdaterMap;
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// BonusList template that requires full interface of CBonusSystemNode
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template <class InputIterator>
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@ -1030,23 +1030,23 @@ class DLL_LINKAGE IUpdater
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public:
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virtual ~IUpdater();
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virtual const std::shared_ptr<Bonus> update(const std::shared_ptr<Bonus> b, const CBonusSystemNode & context) const = 0;
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virtual const std::shared_ptr<Bonus> update(const std::shared_ptr<Bonus> b, const CBonusSystemNode & context) const;
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virtual std::string toString() const;
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virtual JsonNode toJsonNode() const = 0;
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virtual JsonNode toJsonNode() const;
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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}
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};
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class DLL_LINKAGE ScalingUpdater : public IUpdater
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class DLL_LINKAGE GrowsWithLevelUpdater : public IUpdater
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{
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public:
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int valPer20;
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int stepSize;
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ScalingUpdater();
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ScalingUpdater(int valPer20, int stepSize = 1);
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GrowsWithLevelUpdater();
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GrowsWithLevelUpdater(int valPer20, int stepSize = 1);
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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@ -1059,3 +1059,18 @@ public:
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virtual std::string toString() const override;
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virtual JsonNode toJsonNode() const override;
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};
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class DLL_LINKAGE TimesHeroLevelUpdater : public IUpdater
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{
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public:
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TimesHeroLevelUpdater();
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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h & static_cast<IUpdater &>(*this);
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}
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const std::shared_ptr<Bonus> update(const std::shared_ptr<Bonus> b, const CBonusSystemNode & context) const override;
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virtual std::string toString() const override;
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virtual JsonNode toJsonNode() const override;
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};
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@ -651,17 +651,25 @@ bool JsonUtils::parseBonus(const JsonNode &ability, Bonus *b)
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if(!value->isNull())
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{
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const JsonNode & updaterJson = *value;
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if(updaterJson["type"].String() == "GROWS_WITH_LEVEL")
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switch(updaterJson.getType())
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{
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std::shared_ptr<ScalingUpdater> updater = std::make_shared<ScalingUpdater>();
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const JsonVector param = updaterJson["parameters"].Vector();
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updater->valPer20 = param[0].Integer();
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if(param.size() > 1)
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updater->stepSize = param[1].Integer();
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b->addUpdater(updater);
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case JsonNode::JsonType::DATA_STRING:
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b->addUpdater(parseByMap(bonusUpdaterMap, &updaterJson, "updater type "));
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break;
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case JsonNode::JsonType::DATA_STRUCT:
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if(updaterJson["type"].String() == "GROWS_WITH_LEVEL")
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{
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std::shared_ptr<GrowsWithLevelUpdater> updater = std::make_shared<GrowsWithLevelUpdater>();
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const JsonVector param = updaterJson["parameters"].Vector();
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updater->valPer20 = param[0].Integer();
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if(param.size() > 1)
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updater->stepSize = param[1].Integer();
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b->addUpdater(updater);
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}
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else
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logMod->warn("Unknown updater type \"%s\"", updaterJson["type"].String());
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break;
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}
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else
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logMod->warn("Unknown updater type \"%s\"", updaterJson["type"].String());
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}
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return true;
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@ -136,7 +136,8 @@ void registerTypesMapObjectTypes(Serializer &s)
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#undef REGISTER_GENERIC_HANDLER
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s.template registerType<IUpdater, ScalingUpdater>();
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s.template registerType<IUpdater, GrowsWithLevelUpdater>();
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s.template registerType<IUpdater, TimesHeroLevelUpdater>();
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//new types (other than netpacks) must register here
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//order of type registration is critical for loading old savegames
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}
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