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Fix inability of unit to cast spell after receiving morale
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@ -10,6 +10,7 @@
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#pragma once
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#include "BattleUnitTurnReason.h"
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#include "Unit.h"
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#include "../bonuses/BonusCache.h"
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@ -254,7 +255,7 @@ public:
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void afterNewRound();
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void afterGetsTurn();
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void afterGetsTurn(BattleUnitTurnReason reason);
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void makeGhost();
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