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1.Fixes for RazeStructures net packs.
2.Support for Pyramid. Unfortunately untested entirely as combats won't work on my system.
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@@ -2044,7 +2044,7 @@ bool CGameHandler::razeStructure (si32 tid, si32 bid)
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RazeStructures rs;
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rs.tid = tid;
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rs.bid.insert(bid);
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rs.builded = t->destroyed + 1; //define TRUE FALSE?
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rs.destroyed = t->destroyed + 1;
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sendAndApply(&rs);
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return true;
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}
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