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Support for custom cursors for adventure map spells

This commit is contained in:
Ivan Savenko
2025-07-11 15:33:48 +03:00
parent a53aadf53a
commit 55bd4bc8bf
21 changed files with 300 additions and 230 deletions

View File

@@ -37,9 +37,6 @@ class BattleFieldController : public CIntObject
std::shared_ptr<CAnimation> rangedFullDamageLimitImages;
std::shared_ptr<CAnimation> shootingRangeLimitImages;
std::shared_ptr<CAnimation> attackCursors;
std::shared_ptr<CAnimation> spellCursors;
/// Canvas that contains background, hex grid (if enabled), absolute obstacles and movement range of active stack
std::unique_ptr<Canvas> backgroundWithHexes;