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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

Support for custom cursors for adventure map spells

This commit is contained in:
Ivan Savenko
2025-07-11 15:33:48 +03:00
parent a53aadf53a
commit 55bd4bc8bf
21 changed files with 300 additions and 230 deletions

View File

@@ -32,6 +32,7 @@ public:
const TerrainTile * getTile(int3 tile, bool verbose) const override;
const TerrainTile * getTileUnchecked(int3 tile) const override;
bool isTileGuardedUnchecked(int3 tile) const override;
const CGObjectInstance * getTopObj(int3 pos) const override;
EDiggingStatus getTileDigStatus(int3 tile, bool verbose) const override;
void calculatePaths(const std::shared_ptr<PathfinderConfig> & config) const override;