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Support for custom cursors for adventure map spells
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@@ -32,6 +32,7 @@ public:
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const TerrainTile * getTile(int3 tile, bool verbose) const override;
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const TerrainTile * getTileUnchecked(int3 tile) const override;
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bool isTileGuardedUnchecked(int3 tile) const override;
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const CGObjectInstance * getTopObj(int3 pos) const override;
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EDiggingStatus getTileDigStatus(int3 tile, bool verbose) const override;
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void calculatePaths(const std::shared_ptr<PathfinderConfig> & config) const override;
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