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#1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet
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@@ -23,6 +23,7 @@ namespace NKAI
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{
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std::shared_ptr<boost::multi_array<AIPathNode, 5>> AISharedStorage::shared;
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boost::mutex AISharedStorage::locker;
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std::set<int3> commitedTiles;
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std::set<int3> commitedTilesInitial;
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