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* minor refactoring

* minor improvements in battle interface
This commit is contained in:
mateuszb
2011-01-09 17:41:46 +00:00
parent c1bd81abdd
commit 56ec829049
12 changed files with 93 additions and 99 deletions

View File

@ -906,12 +906,12 @@ void CGameState::init( StartInfo * si, ui32 checksum, int Seed )
h->initHero(1);
h->initObj();
h->setCreature(0, 110, 1);
h->setCreature(1, 69, 61);
h->setCreature(1, 69, 1);
CGCreature *c = new CGCreature();
c->setOwner(1);
c->putStack(0, new CStackInstance(69, 6));
//c->putStack(1, new CStackInstance(11, 3));
c->putStack(1, new CStackInstance(11, 3));
c->subID = 34;
c->initObj();