From 56ecd03b61a6c863dfd5e642bb52c11658fd34a0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20W=2E=20Urba=C5=84czyk?= Date: Wed, 1 Oct 2008 20:51:59 +0000 Subject: [PATCH] Version set to 0.63, changelog updated --- ChangeLog | 70 +++++++++++++++++++++++++++++++------------------------ global.h | 2 +- 2 files changed, 40 insertions(+), 32 deletions(-) diff --git a/ChangeLog b/ChangeLog index 0fa65c14f..8c6cba9e2 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,45 +1,53 @@ -0.62 -> 0.63 (Oct 01 2008???) +0.62 -> 0.63 (Oct 01 2008) +GENERAL: * coloured console output, logging all info to txt files -* very significant optimization of battles -* battle summary window -* fixed crashbug on exiting battle -* mostly done morketplace -* confirm window is shown before retreat * it's possible to use other port than 3030 by passing it as an additional argument * removed some redundant warnings -* stack queue in battle (shows when 'c' key is pressed) * partially done spellbook -* fixed crashbug with battles on swamps and rough terrain -* counterattacks -* heroes learn spells in towns +* Alt+F4 quits the game +* some crashbugs was fixed +* added handling of navigation, logistics, pathfinding, scouting end estates secondary skill +* magical hero are given spellbook at the beginning +* added initial secondary skills for heroes + +BATTLES: +* very significant optimization of battles +* battle summary window +* fixed crashbug occurring sometimes on exiting battle +* confirm window is shown before retreat +* graphic stack queue in battle (shows when 'c' key is pressed) * it's possible to attack enemy hero +* neutral monster army disappears when defeated +* casualties among hero army and neutral creatures are saved +* better animation handling in battles +* directional attack in battles +* mostly done battle options (although they're not saved) +* added receiving exp (and leveling-up) after a won battle +* added support for archery, offence and armourer secondary abilities +* hero's primary skills accounted for damage dealt by creatures in battle + +TOWNS: +* mostly done marketplace +* fixed crashbug with battles on swamps and rough terrain +* counterattacks +* heroes can learn new spells in towns +* working resource silo +* fixed bug with the mage guild when no spells available +* it's possible to build lighthouse + +HERO WINDOW: * setting army formation +* tooltips for artifacts in backpack + +ADVENTURE INTERFACE: * fixed bug with disappearing head of a hero in adventure map * some objects are no longer accessible from the top * no tooltips for objects under FoW -* working resource silo -* neutral monster army disappears when defeated -* Alt+F4 quits the game -* dead stacks won't be displayed in battle queue -* possibly fixed bug with the mage guild when no spells available -* events won't be shown and won't block movement -* casualties among hero army and neutral creatures are saved -* it's possible to build lighthouse -* increased thread-safety (may prevent some crashes) -* better animation handling in battles +* events won't be shown * working Subterranean Gates, Monoliths -* directional attack in battles * minimap shows all flaggable objects (towns, mines, etc.) -* mostly done battle options (although they're not saved) -* added handling of navigation, logistics, pathfinding, scouting end estates secondary skill -* artifact info in backpack -* artifacts we pick up go to the appropriate slot (if free) -* added receiving exp (and leveling-up) after a won battle -* added support for archery, offence and armorer secondary abilities -* hero's primary skills accounted for damage dealt by creatures in battle -* magical hero are given spellbook at the beginning -* added initial secondary skills for heroes -* minor fixes +* artifacts we pick up go to the appropriate slot (if free) + 0.61 -> 0.62 (Sep 01 2008) General: diff --git a/global.h b/global.h index 8359625ca..f1ff0c914 100644 --- a/global.h +++ b/global.h @@ -18,7 +18,7 @@ typedef boost::int8_t si8; //signed int 8 bits (1 byte) #define THC #endif -#define NAME_VER ("VCMI 0.62d") +#define NAME_VER ("VCMI 0.63") #define CONSOLE_LOGGING_LEVEL 5 #define FILE_LOGGING_LEVEL 6