diff --git a/client/adventureMap/AdventureMapInterface.cpp b/client/adventureMap/AdventureMapInterface.cpp index 996d4d14c..43f005199 100644 --- a/client/adventureMap/AdventureMapInterface.cpp +++ b/client/adventureMap/AdventureMapInterface.cpp @@ -444,6 +444,8 @@ void AdventureMapInterface::onPlayerTurnStarted(PlayerColor playerID) LOCPLINT->localState->setSelection(LOCPLINT->localState->getWanderingHero(0)); } + centerOnObject(LOCPLINT->localState->getCurrentArmy()); + //show new day animation and sound on infobar, except for 1st day of the game if (LOCPLINT->cb->getDate(Date::DAY) != 1) widget->getInfoBar()->showDate();