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VCAI: dont visit border guard if tent not visited. Fix issue 1590
CQuest::checkQuest cant be used for border guard since CGKeys not yet work using quests. Currently border guard have MISSION_NONE quest that always return true and make AI stuck.
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@ -3140,6 +3140,7 @@ bool shouldVisit(HeroPtr h, const CGObjectInstance * obj)
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}
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break;
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case Obj::BORDERGUARD: //open borderguard if possible
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return (dynamic_cast <const CGKeys *>(obj))->wasMyColorVisited(ai->playerID);
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case Obj::SEER_HUT:
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case Obj::QUEST_GUARD:
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{
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