diff --git a/lib/bonuses/BonusCache.cpp b/lib/bonuses/BonusCache.cpp index 5e037ee3c..3eac0290c 100644 --- a/lib/bonuses/BonusCache.cpp +++ b/lib/bonuses/BonusCache.cpp @@ -18,6 +18,8 @@ #include "../VCMI_Lib.h" #include "../IGameSettings.h" +VCMI_LIB_NAMESPACE_BEGIN + int BonusCacheBase::getBonusValueImpl(BonusCacheEntry & currentValue, const CSelector & selector, BonusCacheMode mode) const { if (target->getTreeVersion() == currentValue.version) @@ -174,3 +176,5 @@ int BonusCachePerTurn::getValue(int turns) const return getValueUncached(turns); } } + +VCMI_LIB_NAMESPACE_END diff --git a/lib/bonuses/BonusCache.h b/lib/bonuses/BonusCache.h index b3209e880..fbc59f571 100644 --- a/lib/bonuses/BonusCache.h +++ b/lib/bonuses/BonusCache.h @@ -12,6 +12,8 @@ #include "BonusSelector.h" +VCMI_LIB_NAMESPACE_BEGIN + enum class BonusCacheMode : int8_t { VALUE, // total value of bonus will be cached @@ -180,3 +182,5 @@ public: int getValue(int turns) const; }; + +VCMI_LIB_NAMESPACE_END