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Merged creatures_upgr.txt and basicCres.txt into buildings.json.
This commit is contained in:
parent
1a2323996e
commit
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@ -3,6 +3,8 @@
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// defnames: Buildings coordinates inside a city
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// defnames: Buildings coordinates inside a city
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// blit_order: Buildings not mentioned in the file will be blitted first.
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// blit_order: Buildings not mentioned in the file will be blitted first.
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// Then buildings in the list will be drawn in that order.
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// Then buildings in the list will be drawn in that order.
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// creatures_basic: ids of the basic creatures in each dwelling, ordered by level. 8th is WoG and is ignored.
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// creatures_upgraded: ids of the upgraded creatures in each dwelling, ordered by level
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{
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{
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"town_type":
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"town_type":
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@ -50,7 +52,9 @@
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{ "id": 20, "defname": "TBCSBOAT.def", "x": 478, "y": 134, "border": "TOCSDKMN.bmp", "area": "TZCSDKMN.bmp" },
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{ "id": 20, "defname": "TBCSBOAT.def", "x": 478, "y": 134, "border": "TOCSDKMN.bmp", "area": "TZCSDKMN.bmp" },
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],
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],
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"blit_order": [ 1, 2, 3, 10, 11, 12, 13, 5, 22, 30, 37, 16, 6, 20, 18, 19, 34, 41 ]
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"blit_order": [ 1, 2, 3, 10, 11, 12, 13, 5, 22, 30, 37, 16, 6, 20, 18, 19, 34, 41 ],
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"creatures_basic": [ 0, 2, 4, 6, 8, 10, 12, 150 ],
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"creatures_upgraded": [ 1, 3, 5, 7, 9, 11, 13 ],
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},
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},
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{
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{
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@ -100,7 +104,9 @@
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{ "id": 11, "defname": "TBRMHAL2.def", "x": 538, "y": 187, "border": "TORHAL2.bmp", "area": "TZRHAL2.bmp" },
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{ "id": 11, "defname": "TBRMHAL2.def", "x": 538, "y": 187, "border": "TORHAL2.bmp", "area": "TZRHAL2.bmp" },
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],
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],
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"blit_order": [ 33, 40, 35, 42, 16, 32, 39, 0, 1, 2, 3, 4, 31, 18, 38, 19, 34, 24, 41, 25, 5, 30, 37, 14, 10, 11, 12, 13, 17, 21, 22, -1, 27, 28, 29, 15 ]
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"blit_order": [ 33, 40, 35, 42, 16, 32, 39, 0, 1, 2, 3, 4, 31, 18, 38, 19, 34, 24, 41, 25, 5, 30, 37, 14, 10, 11, 12, 13, 17, 21, 22, -1, 27, 28, 29, 15 ],
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"creatures_basic": [ 14, 16, 18, 20, 22, 24, 26, 151 ],
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"creatures_upgraded": [ 15, 17, 19, 21, 23, 25, 27 ],
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},
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},
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{
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{
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@ -144,7 +150,9 @@
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{ "id": 43, "defname": "TBTWUP_6.def", "x": 75, "y": 91, "border": "TOTTIT2.bmp", "area": "TZTTIT2.bmp" },
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{ "id": 43, "defname": "TBTWUP_6.def", "x": 75, "y": 91, "border": "TOTTIT2.bmp", "area": "TZTTIT2.bmp" },
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{ "id": 8, "defname": "TBTWCAS2.def", "x": 301, "y": 0, "border": "TOTCAS2.bmp", "area": "TZTCAS2.bmp" },
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{ "id": 8, "defname": "TBTWCAS2.def", "x": 301, "y": 0, "border": "TOTCAS2.bmp", "area": "TZTCAS2.bmp" },
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],
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],
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"blit_order": [ 36, 43, 32, 39, 10, 11, 12, 13, 32, 35, 42, 15, 5, 18, 19 ]
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"blit_order": [ 36, 43, 32, 39, 10, 11, 12, 13, 32, 35, 42, 15, 5, 18, 19 ],
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"creatures_basic": [ 28, 30, 32, 34, 36, 38, 40, 152 ],
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"creatures_upgraded": [ 29, 31, 33, 35, 37, 39, 41 ],
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},
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},
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{
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{
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@ -189,7 +197,9 @@
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{ "id": 43, "defname": "TBINUP_6.def", "x": 420, "y": 105, "border": "TOIDVL2.bmp", "area": "TZIDVL2.bmp" },
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{ "id": 43, "defname": "TBINUP_6.def", "x": 420, "y": 105, "border": "TOIDVL2.bmp", "area": "TZIDVL2.bmp" },
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{ "id": 8, "defname": "TBINCAS2.def", "x": 222, "y": 44, "border": "TOICAS1A.bmp", "area": "TZICAS1A.bmp" },
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{ "id": 8, "defname": "TBINCAS2.def", "x": 222, "y": 44, "border": "TOICAS1A.bmp", "area": "TZICAS1A.bmp" },
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],
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],
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"blit_order": [ 26, 21, 7, 8, 9, 22, 31, 38, 36, 43, 10, 11, 12, 13, 5, 32, 39, 24, 25, 33, 40, 34, 41, 30, 37, 18, 19, 14, 15, 16, 35, 42 ]
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"blit_order": [ 26, 21, 7, 8, 9, 22, 31, 38, 36, 43, 10, 11, 12, 13, 5, 32, 39, 24, 25, 33, 40, 34, 41, 30, 37, 18, 19, 14, 15, 16, 35, 42 ],
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"creatures_basic": [ 42, 44, 46, 48, 50, 52, 54, 153 ],
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"creatures_upgraded": [ 43, 45, 47, 49, 51, 53, 55 ],
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},
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},
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{
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{
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@ -239,6 +249,8 @@
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{ "id": 20, "defname": "TBNCBOAT.def", "x": 617, "y": 265, "border": "TONSHPNA.bmp", "area": "TZNSHPNA.bmp" },
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{ "id": 20, "defname": "TBNCBOAT.def", "x": 617, "y": 265, "border": "TONSHPNA.bmp", "area": "TZNSHPNA.bmp" },
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],
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],
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"blit_order": [ 17, 0, 1, 2, 3, 4, 7, 8, 9, 32, 39, 26, 15, 14, 34, 41, 16, 5, 33, 40, 31, 38, 6, 30, 18, 37, 19, 22, 20 ]
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"blit_order": [ 17, 0, 1, 2, 3, 4, 7, 8, 9, 32, 39, 26, 15, 14, 34, 41, 16, 5, 33, 40, 31, 38, 6, 30, 18, 37, 19, 22, 20 ]
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"creatures_basic": [ 56, 58, 60, 62, 64, 66, 68, 154 ],
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"creatures_upgraded": [ 57, 59, 61, 63, 65, 67, 69 ],
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},
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},
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{
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{
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@ -283,6 +295,8 @@
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{ "id": 8, "defname": "TBDNCAS2.def", "x": 363, "y": 87, "border": "TODCAS2.bmp", "area": "TZDCAS2.bmp" },
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{ "id": 8, "defname": "TBDNCAS2.def", "x": 363, "y": 87, "border": "TODCAS2.bmp", "area": "TZDCAS2.bmp" },
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],
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],
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"blit_order": [ 0, 1, 2, 3, 4, 21, 35, 42, 5, 30, 18, 37, 19, 32, 39, 26, 7, 8, 9, 23 ]
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"blit_order": [ 0, 1, 2, 3, 4, 21, 35, 42, 5, 30, 18, 37, 19, 32, 39, 26, 7, 8, 9, 23 ]
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"creatures_basic": [ 70, 72, 74, 76, 78, 80, 82, 155 ],
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"creatures_upgraded": [ 71, 73, 75, 77, 79, 81, 83 ],
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},
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},
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{
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{
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{ "id": 16, "defname": "TBSTBLAK.def", "x": 660, "y": 286, "border": "TOSBLK1.bmp", "area": "TZSBLK1.bmp" },
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{ "id": 16, "defname": "TBSTBLAK.def", "x": 660, "y": 286, "border": "TOSBLK1.bmp", "area": "TZSBLK1.bmp" },
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],
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],
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"blit_order": [ 33, 40, 30, 18, 37, 19, 31, 38, 23, 26, 5, 32, 39, 15, 14, 21, 16, 22 ]
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"blit_order": [ 33, 40, 30, 18, 37, 19, 31, 38, 23, 26, 5, 32, 39, 15, 14, 21, 16, 22 ]
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"creatures_basic": [ 84, 86, 88, 90, 92, 94, 96, 156 ],
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"creatures_upgraded": [ 85, 87, 89, 91, 93, 95, 97 ],
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},
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},
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{
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{
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@ -371,6 +387,8 @@
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{ "id": 20, "defname": "TBFRBOAT.def", "x": 197, "y": 294, "border": "TOFDCK1.bmp", "area": "TZFDCK1.bmp" },
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{ "id": 20, "defname": "TBFRBOAT.def", "x": 197, "y": 294, "border": "TOFDCK1.bmp", "area": "TZFDCK1.bmp" },
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],
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],
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"blit_order": [ 16, 15, 14, 34, 41, 31, 38, 10, 11, 12, 13, 29, 0, 1, 2, 33, 40, 30, 18, 37, 19, 5, 36, 43, 26 ]
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"blit_order": [ 16, 15, 14, 34, 41, 31, 38, 10, 11, 12, 13, 29, 0, 1, 2, 33, 40, 30, 18, 37, 19, 5, 36, 43, 26 ]
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"creatures_basic": [ 98, 100, 104, 106, 102, 108, 110, 157 ],
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"creatures_upgraded": [ 99, 101, 105, 107, 103, 109, 111 ],
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},
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},
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{
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{
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{ "id": 43, "defname": "TBELUP_6.def", "x": 43, "y": 0, "border": "TOELUP_6.bmp", "area": "TZELUP_6.bmp" },
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{ "id": 43, "defname": "TBELUP_6.def", "x": 43, "y": 0, "border": "TOELUP_6.bmp", "area": "TZELUP_6.bmp" },
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{ "id": 20, "defname": "TBELBOAT.def", "x": 239, "y": 215, "border": "TOELBOAT.bmp", "area": "TZELBOAT.bmp" }
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{ "id": 20, "defname": "TBELBOAT.def", "x": 239, "y": 215, "border": "TOELBOAT.bmp", "area": "TZELBOAT.bmp" }
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],
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],
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"blit_order": [ -1, 27, 28, 16, 34, 41, 6, 20, 33, 40, 36, 43, 21, 0, 1, 2, 3, 4, 5, 15, 14, 17, 35, 42, 30, 18, 37, 19, 10, 11, 12, 13, 29 ]
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"blit_order": [ -1, 27, 28, 16, 34, 41, 6, 20, 33, 40, 36, 43, 21, 0, 1, 2, 3, 4, 5, 15, 14, 17, 35, 42, 30, 18, 37, 19, 10, 11, 12, 13, 29 ],
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"creatures_basic": [ 118, 112, 115, 114, 113, 120, 130, 158 ],
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"creatures_upgraded": [ 119, 127, 123, 129, 125, 121, 131 ],
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}
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}
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],
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],
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@ -46,6 +46,13 @@ void CTownHandler::loadStructures()
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towns.push_back(town);
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towns.push_back(town);
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}
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}
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for(int x=0;x<towns.size();x++) {
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/* There is actually 8 basic creatures, but we ignore the 8th
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* entry for now */
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towns[x].basicCreatures.resize(7);
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towns[x].upgradedCreatures.resize(7);
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}
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structures.resize(F_NUMBER);
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structures.resize(F_NUMBER);
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// read city properties
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// read city properties
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// Iterate for each city type
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// Iterate for each city type
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townID = 0;
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townID = 0;
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BOOST_FOREACH(const JsonNode &town_node, config["town_type"].Vector()) {
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BOOST_FOREACH(const JsonNode &town_node, config["town_type"].Vector()) {
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int level;
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std::map<int, Structure*> &town = structures[townID];
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std::map<int, Structure*> &town = structures[townID];
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// Read buildings coordinates for that city
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// Read buildings coordinates for that city
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@ -82,11 +90,8 @@ void CTownHandler::loadStructures()
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}
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}
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// Read buildings blit order for that city
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// Read buildings blit order for that city
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const JsonVector &blit_order_vec = town_node["blit_order"].Vector();
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int itr = 1;
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int itr = 1;
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BOOST_FOREACH(const JsonNode &node, town_node["blit_order"].Vector()) {
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for (JsonVector::const_iterator it2 = blit_order_vec.begin(); it2!=blit_order_vec.end(); ++it2) {
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const JsonNode &node = *it2;
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int buildingID = node.Float();
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int buildingID = node.Float();
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/* Find the building and set its order. */
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/* Find the building and set its order. */
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tlog3 << "Warning1: No building " << buildingID << " in the castle " << townID << std::endl;
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tlog3 << "Warning1: No building " << buildingID << " in the castle " << townID << std::endl;
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}
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}
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// Read basic creatures belonging to that city
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level = 0;
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BOOST_FOREACH(const JsonNode &node, town_node["creatures_basic"].Vector()) {
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// This if ignores the 8th field (WoG creature)
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if (level < towns[townID].basicCreatures.size())
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towns[townID].basicCreatures[level] = node.Float();
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level ++;
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}
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// Read upgraded creatures belonging to that city
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level = 0;
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BOOST_FOREACH(const JsonNode &node, town_node["creatures_upgraded"].Vector()) {
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towns[townID].upgradedCreatures[level] = node.Float();
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level ++;
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}
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townID ++;
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townID ++;
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}
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}
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}
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}
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std::ifstream of;
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std::ifstream of;
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for(int x=0;x<towns.size();x++)
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towns[x].basicCreatures.resize(7);
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||||||
of.open(DATA_DIR "/config/basicCres.txt");
|
|
||||||
while(!of.eof())
|
|
||||||
{
|
|
||||||
int tid, lid, cid; //town,level,creature
|
|
||||||
of >> tid >> lid >> cid;
|
|
||||||
if(lid < towns[tid].basicCreatures.size())
|
|
||||||
towns[tid].basicCreatures[lid]=cid;
|
|
||||||
}
|
|
||||||
of.close();
|
|
||||||
of.clear();
|
|
||||||
|
|
||||||
for(int x=0;x<towns.size();x++)
|
|
||||||
towns[x].upgradedCreatures.resize(7);
|
|
||||||
|
|
||||||
of.open(DATA_DIR "/config/creatures_upgr.txt");
|
|
||||||
while(!of.eof())
|
|
||||||
{
|
|
||||||
int tid, lid, cid; //town,level,creature
|
|
||||||
of >> tid >> lid >> cid;
|
|
||||||
if(lid < towns[tid].upgradedCreatures.size())
|
|
||||||
towns[tid].upgradedCreatures[lid]=cid;
|
|
||||||
}
|
|
||||||
of.close();
|
|
||||||
of.clear();
|
|
||||||
|
|
||||||
of.open(DATA_DIR "/config/building_horde.txt");
|
of.open(DATA_DIR "/config/building_horde.txt");
|
||||||
while(!of.eof())
|
while(!of.eof())
|
||||||
|
Loading…
Reference in New Issue
Block a user