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Moved DwellingInstanceConstructor to a new file
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@@ -9,18 +9,17 @@
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*/
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#pragma once
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#include "AObjectTypeHandler.h"
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#include "CDefaultObjectTypeHandler.h"
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#include "../LogicalExpression.h"
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#include "../mapObjects/MiscObjects.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class CGArtifact;
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class CGObjectInstance;
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class CGTownInstance;
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class CGHeroInstance;
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class CGDwelling;
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class CGMarket;
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class CHeroClass;
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class CBank;
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@@ -82,33 +81,6 @@ public:
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}
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};
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class CDwellingInstanceConstructor : public CDefaultObjectTypeHandler<CGDwelling>
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{
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std::vector<std::vector<const CCreature *>> availableCreatures;
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JsonNode guards;
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protected:
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bool objectFilter(const CGObjectInstance * obj, std::shared_ptr<const ObjectTemplate> tmpl) const override;
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void initTypeData(const JsonNode & input) override;
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public:
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bool hasNameTextID() const override;
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void initializeObject(CGDwelling * object) const override;
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void randomizeObject(CGDwelling * object, CRandomGenerator & rng) const override;
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bool producesCreature(const CCreature * crea) const;
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std::vector<const CCreature *> getProducedCreatures() const;
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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h & availableCreatures;
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h & guards;
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h & static_cast<CDefaultObjectTypeHandler<CGDwelling>&>(*this);
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}
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};
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class DLL_LINKAGE BoatInstanceConstructor : public CDefaultObjectTypeHandler<CGBoat>
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{
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protected:
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