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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

Merge branch 'develop' into unlimited-autosave

This commit is contained in:
Dydzio
2023-07-16 15:19:04 +02:00
76 changed files with 1971 additions and 925 deletions

View File

@@ -280,12 +280,6 @@ void CSettingsView::on_comboBoxDisplayIndex_currentIndexChanged(int index)
fillValidResolutionsForScreen(index);
}
void CSettingsView::on_comboBoxPlayerAI_currentTextChanged(const QString & arg1)
{
Settings node = settings.write["server"]["playerAI"];
node->String() = arg1.toUtf8().data();
}
void CSettingsView::on_comboBoxFriendlyAI_currentTextChanged(const QString & arg1)
{
Settings node = settings.write["server"]["friendlyAI"];
@@ -500,6 +494,19 @@ void CSettingsView::on_spinBoxFramerateLimit_valueChanged(int arg1)
node->Float() = arg1;
}
void CSettingsView::on_comboBoxEnemyPlayerAI_currentTextChanged(const QString &arg1)
{
Settings node = settings.write["server"]["playerAI"];
node->String() = arg1.toUtf8().data();
}
void CSettingsView::on_comboBoxAlliedPlayerAI_currentTextChanged(const QString &arg1)
{
Settings node = settings.write["server"]["alliedAI"];
node->String() = arg1.toUtf8().data();
}
void CSettingsView::on_checkBoxAutoSavePrefix_stateChanged(int arg1)
{