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IMarket suggestions
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
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@@ -33,7 +33,7 @@ HighScoreParameter HighScore::prepareHighScores(const CGameState * gs, PlayerCol
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if(h->hasArt(ArtifactID::GRAIL))
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param.hasGrail = true;
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for(const CGTownInstance * t : playerState->towns)
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if(t->builtBuildings.count(BuildingID::GRAIL))
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if(t->hasBuilt(BuildingID::GRAIL))
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param.hasGrail = true;
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param.allEnemiesDefeated = true;
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for (PlayerColor otherPlayer(0); otherPlayer < PlayerColor::PLAYER_LIMIT; ++otherPlayer)
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