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Split CConnection into GameConnection and IGameConnection classes
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@@ -31,7 +31,6 @@
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#include "../lib/callback/CCallback.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/filesystem/FileInfo.h"
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#include "../lib/serializer/Connection.h"
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#include "../lib/texts/CGeneralTextHandler.h"
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#include "../lib/GameLibrary.h"
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#include "../lib/mapping/CMap.h"
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@@ -44,6 +43,7 @@
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#include "../lib/mapObjects/CGMarket.h"
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#include "../lib/mapObjects/CGTownInstance.h"
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#include "../lib/gameState/CGameState.h"
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#include "../lib/serializer/GameConnection.h"
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#include "../lib/CStack.h"
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#include "../lib/battle/BattleInfo.h"
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#include "../lib/GameConstants.h"
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