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https://github.com/vcmi/vcmi.git
synced 2025-11-25 22:42:04 +02:00
Removed all references to boost::interprocess library
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@@ -33,8 +33,6 @@
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#include <jni.h>
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#include <android/log.h>
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#include "lib/CAndroidVMHelper.h"
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#elif !defined(VCMI_IOS)
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#include "../lib/Interprocess.h"
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#endif
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#include "../lib/VCMI_Lib.h"
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#include "../lib/VCMIDirs.h"
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@@ -142,9 +140,9 @@ CVCMIServer::CVCMIServer(boost::program_options::variables_map & opts)
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catch(...)
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{
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logNetwork->info("Port %d is busy, trying to use random port instead", port);
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if(cmdLineOptions.count("run-by-client") && !cmdLineOptions.count("enable-shm"))
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if(cmdLineOptions.count("run-by-client"))
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{
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logNetwork->error("Cant pass port number to client without shared memory!", port);
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logNetwork->error("Port must be specified when run-by-client is used!!");
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exit(0);
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}
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acceptor = std::make_shared<TAcceptor>(*io, boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), 0));
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@@ -166,17 +164,6 @@ void CVCMIServer::run()
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if(!restartGameplay)
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{
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this->announceLobbyThread = std::make_unique<boost::thread>(&CVCMIServer::threadAnnounceLobby, this);
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#if !defined(VCMI_MOBILE)
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if(cmdLineOptions.count("enable-shm"))
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{
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std::string sharedMemoryName = "vcmi_memory";
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if(cmdLineOptions.count("enable-shm-uuid") && cmdLineOptions.count("uuid"))
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{
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sharedMemoryName += "_" + cmdLineOptions["uuid"].as<std::string>();
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}
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shm = std::make_shared<SharedMemory>(sharedMemoryName);
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}
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#endif
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startAsyncAccept();
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if(!remoteConnectionsThread && cmdLineOptions.count("lobby"))
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@@ -189,11 +176,6 @@ void CVCMIServer::run()
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CAndroidVMHelper vmHelper;
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vmHelper.callStaticVoidMethod(CAndroidVMHelper::NATIVE_METHODS_DEFAULT_CLASS, "onServerReady");
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#endif
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#elif !defined(VCMI_IOS)
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if(shm)
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{
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shm->sr->setToReadyAndNotify(port);
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}
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#endif
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}
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@@ -993,8 +975,6 @@ static void handleCommandOptions(int argc, const char * argv[], boost::program_o
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("version,v", "display version information and exit")
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("run-by-client", "indicate that server launched by client on same machine")
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("uuid", po::value<std::string>(), "")
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("enable-shm-uuid", "use UUID for shared memory identifier")
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("enable-shm", "enable usage of shared memory")
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("port", po::value<ui16>(), "port at which server will listen to connections from client")
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("lobby", po::value<std::string>(), "address to remote lobby")
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("lobby-port", po::value<ui16>(), "port at which server connect to remote lobby")
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