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Remove excess pointer from market interface
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@@ -1288,18 +1288,11 @@ CUniversityWindow::CUniversityWindow(const CGHeroInstance * _hero, const IMarket
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bars->setCustom("UNIVGREN", 2, 0);
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bars->preload();
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if(market->o->ID == Obj::TOWN)
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if(auto town = dynamic_cast<const CGTownInstance *>(_market))
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{
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auto town = dynamic_cast<const CGTownInstance *>(_market);
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if(town)
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{
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auto faction = town->town->faction->getId();
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auto bid = town->town->getSpecialBuilding(BuildingSubID::MAGIC_UNIVERSITY)->bid;
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titlePic = std::make_shared<CAnimImage>((*CGI->townh)[faction]->town->clientInfo.buildingsIcons, bid);
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}
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else
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titlePic = std::make_shared<CAnimImage>((*CGI->townh)[ETownType::CONFLUX]->town->clientInfo.buildingsIcons, BuildingID::MAGIC_UNIVERSITY);
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auto faction = town->town->faction->getId();
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auto bid = town->town->getSpecialBuilding(BuildingSubID::MAGIC_UNIVERSITY)->bid;
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titlePic = std::make_shared<CAnimImage>((*CGI->townh)[faction]->town->clientInfo.buildingsIcons, bid);
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}
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else
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titlePic = std::make_shared<CPicture>("UNIVBLDG");
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@@ -1321,7 +1314,7 @@ CUniversityWindow::CUniversityWindow(const CGHeroInstance * _hero, const IMarket
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void CUniversityWindow::makeDeal(int skill)
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{
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LOCPLINT->cb->trade(market->o, EMarketMode::RESOURCE_SKILL, 6, skill, 1, hero);
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LOCPLINT->cb->trade(dynamic_cast<const CGObjectInstance *>(market), EMarketMode::RESOURCE_SKILL, 6, skill, 1, hero);
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}
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