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https://github.com/vcmi/vcmi.git
synced 2025-03-27 21:49:10 +02:00
fix for banks(crypt, ships) not giving morale penalty (#384)
* fix for banks(crypt, ships) not giving morale penalty also texts should be closer to original now
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parent
9cf3f4fe93
commit
5a01aba9c8
@ -95,63 +95,40 @@ bool CBank::wasVisited (PlayerColor player) const
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return !bc; //FIXME: player A should not know about visit done by player B
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}
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void CBank::onHeroVisit (const CGHeroInstance * h) const
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void CBank::onHeroVisit(const CGHeroInstance * h) const
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{
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if (bc)
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int banktext = 0;
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ui16 soundID = soundBase::ROGUE;
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switch (ID)
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{
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int banktext = 0;
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ui16 soundID = soundBase::ROGUE;
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switch (ID)
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{
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case Obj::CREATURE_BANK:
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banktext = 32;
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break;
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case Obj::DERELICT_SHIP:
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banktext = 41;
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break;
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case Obj::DRAGON_UTOPIA:
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banktext = 47;
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break;
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case Obj::CRYPT:
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banktext = 119;
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break;
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case Obj::SHIPWRECK:
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banktext = 122;
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break;
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case Obj::PYRAMID:
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soundID = soundBase::MYSTERY;
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banktext = 105;
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break;
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}
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BlockingDialog bd (true, false);
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bd.player = h->getOwner();
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bd.soundID = soundID;
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bd.text.addTxt(MetaString::ADVOB_TXT, banktext);
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if (ID == Obj::CREATURE_BANK)
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bd.text.addReplacement(getObjectName());
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cb->showBlockingDialog (&bd);
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}
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else
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{
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InfoWindow iw;
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iw.soundID = soundBase::GRAVEYARD;
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iw.player = h->getOwner();
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if (ID == Obj::PYRAMID) // You come upon the pyramid ... pyramid is completely empty.
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{
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iw.text << VLC->generaltexth->advobtxt[107];
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iw.components.push_back (Component (Component::LUCK, 0 , -2, 0));
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GiveBonus gb;
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gb.bonus = Bonus(Bonus::ONE_BATTLE,Bonus::LUCK,Bonus::OBJECT,-2,id.getNum(),VLC->generaltexth->arraytxt[70]);
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gb.id = h->id.getNum();
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cb->giveHeroBonus(&gb);
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}
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else
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{
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iw.text << VLC->generaltexth->advobtxt[33];// This was X, now is completely empty
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iw.text.addReplacement(getObjectName());
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}
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cb->showInfoDialog(&iw);
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case Obj::DERELICT_SHIP:
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banktext = 41;
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break;
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case Obj::DRAGON_UTOPIA:
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banktext = 47;
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break;
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case Obj::CRYPT:
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banktext = 119;
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break;
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case Obj::SHIPWRECK:
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banktext = 122;
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break;
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case Obj::PYRAMID:
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soundID = soundBase::MYSTERY;
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banktext = 105;
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break;
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case Obj::CREATURE_BANK:
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default:
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banktext = 32;
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break;
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}
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BlockingDialog bd(true, false);
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bd.player = h->getOwner();
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bd.soundID = soundID;
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bd.text.addTxt(MetaString::ADVOB_TXT, banktext);
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if (banktext == 32)
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bd.text.addReplacement(getObjectName());
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cb->showBlockingDialog(&bd);
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}
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void CBank::doVisit(const CGHeroInstance * hero) const
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@ -161,58 +138,87 @@ void CBank::doVisit(const CGHeroInstance * hero) const
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iw.player = hero->getOwner();
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MetaString loot;
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switch (ID)
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if (bc)
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{
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case Obj::CREATURE_BANK:
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case Obj::DRAGON_UTOPIA:
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textID = 34;
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break;
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case Obj::DERELICT_SHIP:
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if (!bc)
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switch (ID)
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{
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case Obj::DERELICT_SHIP:
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textID = 43;
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else
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{
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GiveBonus gbonus;
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gbonus.id = hero->id.getNum();
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gbonus.bonus.duration = Bonus::ONE_BATTLE;
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gbonus.bonus.source = Bonus::OBJECT;
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gbonus.bonus.sid = ID;
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gbonus.bdescr << "\n" << VLC->generaltexth->arraytxt[101];
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gbonus.bonus.type = Bonus::MORALE;
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gbonus.bonus.val = -1;
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cb->giveHeroBonus(&gbonus);
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textID = 42;
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iw.components.push_back (Component (Component::MORALE, 0 , -1, 0));
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}
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break;
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case Obj::CRYPT:
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if (bc)
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break;
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case Obj::CRYPT:
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textID = 121;
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else
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break;
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case Obj::SHIPWRECK:
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textID = 124;
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break;
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case Obj::PYRAMID:
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textID = 106;
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break;
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case Obj::CREATURE_BANK:
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case Obj::DRAGON_UTOPIA:
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default:
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textID = 34;
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break;
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}
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}
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else
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{
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switch (ID)
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{
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case Obj::SHIPWRECK:
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case Obj::DERELICT_SHIP:
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case Obj::CRYPT:
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{
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iw.components.push_back (Component (Component::MORALE, 0 , -1, 0));
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GiveBonus gbonus;
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gbonus.id = hero->id.getNum();
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gbonus.bonus.duration = Bonus::ONE_BATTLE;
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gbonus.bonus.source = Bonus::OBJECT;
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gbonus.bonus.sid = ID;
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gbonus.bdescr << "\n" << VLC->generaltexth->arraytxt[ID];
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gbonus.bonus.type = Bonus::MORALE;
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gbonus.bonus.val = -1;
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switch (ID)
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{
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case Obj::SHIPWRECK:
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textID = 123;
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gbonus.bdescr << VLC->generaltexth->arraytxt[99];
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break;
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case Obj::DERELICT_SHIP:
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textID = 42;
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gbonus.bdescr << VLC->generaltexth->arraytxt[101];
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break;
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case Obj::CRYPT:
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textID = 120;
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gbonus.bdescr << VLC->generaltexth->arraytxt[98];
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break;
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}
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cb->giveHeroBonus(&gbonus);
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textID = 120;
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iw.components.push_back (Component (Component::MORALE, 0 , -1, 0));
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iw.components.push_back(Component(Component::MORALE, 0, -1, 0));
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iw.soundID = soundBase::GRAVEYARD;
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break;
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}
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break;
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case Obj::SHIPWRECK:
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if (bc)
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textID = 124;
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else
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textID = 123;
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break;
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case Obj::PYRAMID:
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textID = 106;
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case Obj::PYRAMID:
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{
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GiveBonus gb;
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gb.bonus = Bonus(Bonus::ONE_BATTLE, Bonus::LUCK, Bonus::OBJECT, -2, id.getNum(), VLC->generaltexth->arraytxt[70]);
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gb.id = hero->id.getNum();
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cb->giveHeroBonus(&gb);
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textID = 107;
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iw.components.push_back(Component(Component::LUCK, 0, -2, 0));
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break;
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}
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case Obj::CREATURE_BANK:
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case Obj::DRAGON_UTOPIA:
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default:
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iw.text << VLC->generaltexth->advobtxt[33];// This was X, now is completely empty
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iw.text.addReplacement(getObjectName());
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}
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if(textID != -1)
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{
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iw.text.addTxt(MetaString::ADVOB_TXT, textID);
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}
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cb->showInfoDialog(&iw);
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}
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//grant resources
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if (bc)
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@ -221,25 +227,25 @@ void CBank::doVisit(const CGHeroInstance * hero) const
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{
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if (bc->resources[it] != 0)
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{
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iw.components.push_back (Component (Component::RESOURCE, it, bc->resources[it], 0));
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iw.components.push_back(Component(Component::RESOURCE, it, bc->resources[it], 0));
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loot << "%d %s";
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loot.addReplacement(iw.components.back().val);
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loot.addReplacement(MetaString::RES_NAMES, iw.components.back().subtype);
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cb->giveResource (hero->getOwner(), static_cast<Res::ERes>(it), bc->resources[it]);
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cb->giveResource(hero->getOwner(), static_cast<Res::ERes>(it), bc->resources[it]);
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}
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}
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//grant artifacts
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for (auto & elem : bc->artifacts)
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{
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iw.components.push_back (Component (Component::ARTIFACT, elem, 0, 0));
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iw.components.push_back(Component(Component::ARTIFACT, elem, 0, 0));
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loot << "%s";
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loot.addReplacement(MetaString::ART_NAMES, elem);
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cb->giveHeroNewArtifact (hero, VLC->arth->artifacts[elem], ArtifactPosition::FIRST_AVAILABLE);
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cb->giveHeroNewArtifact(hero, VLC->arth->artifacts[elem], ArtifactPosition::FIRST_AVAILABLE);
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}
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//display loot
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if (!iw.components.empty())
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{
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iw.text.addTxt (MetaString::ADVOB_TXT, textID);
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iw.text.addTxt(MetaString::ADVOB_TXT, textID);
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if (textID == 34)
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{
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const CCreature * strongest = boost::range::max_element(bc->guards, [](const CStackBasicDescriptor & a, const CStackBasicDescriptor & b)
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@ -262,16 +268,20 @@ void CBank::doVisit(const CGHeroInstance * hero) const
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std::set<SpellID> spells;
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bool noWisdom = false;
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if(textID == 106)
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{
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iw.text.addTxt(MetaString::ADVOB_TXT, textID); //pyramid
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}
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for(const SpellID & spellId : bc->spells)
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{
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const CSpell * spell = spellId.toSpell();
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iw.text.addTxt (MetaString::SPELL_NAME, spellId);
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iw.text.addTxt(MetaString::SPELL_NAME, spellId);
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if(spell->level <= hero->maxSpellLevel())
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{
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if(hero->canLearnSpell(spell))
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{
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spells.insert(spellId);
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iw.components.push_back(Component (Component::SPELL, spellId, 0, 0));
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iw.components.push_back(Component(Component::SPELL, spellId, 0, 0));
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}
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}
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else
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@ -279,15 +289,15 @@ void CBank::doVisit(const CGHeroInstance * hero) const
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}
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if (!hero->getArt(ArtifactPosition::SPELLBOOK))
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iw.text.addTxt (MetaString::ADVOB_TXT, 109); //no spellbook
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else if (noWisdom)
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iw.text.addTxt (MetaString::ADVOB_TXT, 108); //no expert Wisdom
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iw.text.addTxt(MetaString::ADVOB_TXT, 109); //no spellbook
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else if(noWisdom)
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iw.text.addTxt(MetaString::ADVOB_TXT, 108); //no expert Wisdom
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if(!iw.components.empty() || !iw.text.toString().empty())
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cb->showInfoDialog(&iw);
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if(!spells.empty())
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cb->changeSpells (hero, true, spells);
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cb->changeSpells(hero, true, spells);
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}
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iw.components.clear();
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@ -310,16 +320,16 @@ void CBank::doVisit(const CGHeroInstance * hero) const
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if(ourArmy.stacksCount())
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{
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if(ourArmy.stacksCount() == 1 && ourArmy.Slots().begin()->second->count == 1)
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iw.text.addTxt (MetaString::ADVOB_TXT, 185);
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iw.text.addTxt(MetaString::ADVOB_TXT, 185);
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else
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iw.text.addTxt (MetaString::ADVOB_TXT, 186);
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iw.text.addTxt(MetaString::ADVOB_TXT, 186);
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iw.text.addReplacement(loot.buildList());
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iw.text.addReplacement(hero->name);
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cb->showInfoDialog(&iw);
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cb->giveCreatures(this, hero, ourArmy, false);
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}
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cb->setObjProperty (id, ObjProperty::BANK_CLEAR, 0); //bc = nullptr
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cb->setObjProperty(id, ObjProperty::BANK_CLEAR, 0); //bc = nullptr
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}
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}
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