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Update client/windows/GUIClasses.cpp
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
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@ -501,8 +501,8 @@ CTavernWindow::CTavernWindow(const CGObjectInstance * TavernObj, const std::func
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}
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}
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if(LOCPLINT->castleInt)
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if(LOCPLINT->castleInt)
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CCS->videoh->open(LOCPLINT->castleInt->town->town->clientInfo.tavernVideo);
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CCS->videoh->open(LOCPLINT->castleInt->town->town->clientInfo.tavernVideo);
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else if(dynamic_cast<const CGTownInstance *>(TavernObj))
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else if(const auto * townObj = dynamic_cast<const CGTownInstance *>(TavernObj))
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CCS->videoh->open(dynamic_cast<const CGTownInstance *>(TavernObj)->town->clientInfo.tavernVideo);
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CCS->videoh->open(townObj->town->clientInfo.tavernVideo);
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else
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else
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CCS->videoh->open(VideoPath::builtin("TAVERN.BIK"));
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CCS->videoh->open(VideoPath::builtin("TAVERN.BIK"));
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}
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}
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