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add mines support
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@@ -17,6 +17,7 @@
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#include "../lib/entities/hero/CHeroHandler.h"
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#include "../lib/mapObjectConstructors/AObjectTypeHandler.h"
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#include "../lib/mapObjectConstructors/CObjectClassesHandler.h"
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#include "../lib/mapObjectConstructors/CommonConstructors.h"
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#include "../lib/mapObjects/ObjectTemplate.h"
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#include "../lib/mapping/CMapService.h"
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#include "../lib/mapping/CMap.h"
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@@ -208,7 +209,10 @@ void MapController::repairMap(CMap * map)
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{
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if(!mine->isAbandoned())
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{
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mine->producedResource = GameResID(mine->subID);
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if(mine->getResourceHandler()->getResourceType() == GameResID::NONE) // fallback
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mine->producedResource = GameResID(mine->subID);
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else
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mine->producedResource = mine->getResourceHandler()->getResourceType();
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mine->producedQuantity = mine->defaultResProduction();
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}
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}
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