1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

add mines support

This commit is contained in:
Laserlicht
2025-09-28 22:47:41 +02:00
parent 076f7ba5b5
commit 5ae4db60e3
11 changed files with 79 additions and 17 deletions

View File

@@ -17,6 +17,7 @@
#include "../lib/entities/hero/CHeroHandler.h"
#include "../lib/mapObjectConstructors/AObjectTypeHandler.h"
#include "../lib/mapObjectConstructors/CObjectClassesHandler.h"
#include "../lib/mapObjectConstructors/CommonConstructors.h"
#include "../lib/mapObjects/ObjectTemplate.h"
#include "../lib/mapping/CMapService.h"
#include "../lib/mapping/CMap.h"
@@ -208,7 +209,10 @@ void MapController::repairMap(CMap * map)
{
if(!mine->isAbandoned())
{
mine->producedResource = GameResID(mine->subID);
if(mine->getResourceHandler()->getResourceType() == GameResID::NONE) // fallback
mine->producedResource = GameResID(mine->subID);
else
mine->producedResource = mine->getResourceHandler()->getResourceType();
mine->producedQuantity = mine->defaultResProduction();
}
}