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Fix slot positioning
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@@ -526,7 +526,7 @@ void CGarrisonInt::createSlots()
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for(int j = 0; j < 7; j++)
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{
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if(!garrisonSlots[j])
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garrisonSlots[j] = std::make_shared<CGarrisonSlot>(this, offset.x + (j*distance), offset.x, SlotID(j), i, nullptr);
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garrisonSlots[j] = std::make_shared<CGarrisonSlot>(this, offset.x + (j*distance), offset.y, SlotID(j), i, nullptr);
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if(layout == ESlotsLayout::TWO_ROWS && j >= 4)
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{
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