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Fix implicit cast from tribool to bool.
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@ -880,7 +880,7 @@ void CAdvMapInt::updateMoveHero(const CGHeroInstance *h, tribool hasPath)
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if(boost::logic::indeterminate(hasPath))
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hasPath = LOCPLINT->paths[h].nodes.size() ? true : false;
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moveHero->block(!hasPath || (h->movement == 0));
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moveHero->block(!(bool)hasPath || (h->movement == 0));
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}
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void CAdvMapInt::updateSpellbook(const CGHeroInstance *h)
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