From 5be4f6ec2f123e55a76d1484f19b82715ab93f57 Mon Sep 17 00:00:00 2001 From: Ivan Savenko Date: Sat, 22 Jul 2023 22:49:48 +0300 Subject: [PATCH] Fix visibility of creature amount label after casting spell before turn --- client/battle/BattleStacksController.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/client/battle/BattleStacksController.cpp b/client/battle/BattleStacksController.cpp index 55d416af3..4321d3dac 100644 --- a/client/battle/BattleStacksController.cpp +++ b/client/battle/BattleStacksController.cpp @@ -235,6 +235,9 @@ void BattleStacksController::setActiveStack(const CStack *stack) stackAnimation[activeStack->unitId()]->setBorderColor(AnimationControls::getGoldBorder()); owner.windowObject->blockUI(activeStack == nullptr); + + if (activeStack) + stackAmountBoxHidden.clear(); } bool BattleStacksController::stackNeedsAmountBox(const CStack * stack) const