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	Support for saving/loading in player interfaces, including VCAI.
Minor changes.
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		| @@ -511,6 +511,7 @@ int CLoadIntegrityValidator::read( const void * data, unsigned size ) | ||||
|  | ||||
| unique_ptr<CLoadFile> CLoadIntegrityValidator::decay() | ||||
| { | ||||
| 	primaryFile->loadedPointers = this->loadedPointers; | ||||
| 	return std::move(primaryFile); | ||||
| } | ||||
|  | ||||
|   | ||||
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