diff --git a/docs/players/Game_Mechanics.md b/docs/players/Game_Mechanics.md index 80bbf0838..c80ed4a6a 100644 --- a/docs/players/Game_Mechanics.md +++ b/docs/players/Game_Mechanics.md @@ -60,7 +60,6 @@ Some of H3 mechanics can't be straight considered as bug, but default VCMI behav - Pathfinding. Hero can't grab artifact while flying when all tiles around it are guarded without triggering attack from guard. - Battles. Hero that won battle, but only have temporary summoned creatures alive going to appear in tavern like if he retreated. - Battles. Spells from artifacts like AOTD are autocasted on beginning of the battle, not beginning of turn. -- Spells. Dimension Door spell doesn't allow to teleport to unexplored tiles. # List of extended GUI features