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Fix battle ai trying to act with killed stack

This commit is contained in:
Andrii Danylchenko 2023-02-28 09:14:01 +02:00 committed by Andrii Danylchenko
parent 8d3bfbe0bc
commit 5cab8ede90

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@ -117,9 +117,9 @@ BattleAction CBattleAI::activeStack( const CStack * stack )
attemptCastingSpell();
if(auto ret = cb->battleIsFinished())
if(cb->battleIsFinished() || !stack->alive())
{
//spellcast may finish battle
//spellcast may finish battle or kill active stack
//send special preudo-action
BattleAction cancel;
cancel.actionType = EActionType::CANCEL;