mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
Let SDL decide which pixel depth is the best. This fixes the sluggish interface under linux. Removed SDL_DOUBLEBUF for it's only valid with SDL_HWSURFACE.
This commit is contained in:
parent
bc506bbc77
commit
5ce428cf1d
19
CMT.cpp
19
CMT.cpp
@ -65,7 +65,7 @@ boost::mutex eventsM;
|
|||||||
TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX, *GEORM, *GEOR16;
|
TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX, *GEORM, *GEOR16;
|
||||||
|
|
||||||
void processCommand(const std::string &message, CClient *&client);
|
void processCommand(const std::string &message, CClient *&client);
|
||||||
void setScreenRes(int w, int h, int bpp, bool fullscreen);
|
static void setScreenRes(int w, int h, int bpp, bool fullscreen);
|
||||||
|
|
||||||
#ifndef __GNUC__
|
#ifndef __GNUC__
|
||||||
int _tmain(int argc, _TCHAR* argv[])
|
int _tmain(int argc, _TCHAR* argv[])
|
||||||
@ -337,13 +337,24 @@ void processCommand(const std::string &message, CClient *&client)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void setScreenRes(int w, int h, int bpp, bool fullscreen)
|
static void setScreenRes(int w, int h, int bpp, bool fullscreen)
|
||||||
{
|
{
|
||||||
if(screen) //screen has been already inited
|
if(screen) //screen has been already initialized
|
||||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||||
|
|
||||||
SDL_InitSubSystem(SDL_INIT_VIDEO);
|
SDL_InitSubSystem(SDL_INIT_VIDEO);
|
||||||
screen = SDL_SetVideoMode(conf.cc.resx,conf.cc.resy,conf.cc.bpp,SDL_SWSURFACE|SDL_DOUBLEBUF|(conf.cc.fullscreen?SDL_FULLSCREEN:0)); //initializing important global surface
|
|
||||||
|
// VCMI will only work with 3 or 4 bytes per pixel
|
||||||
|
if (bpp < 24) bpp = 24;
|
||||||
|
if (bpp > 32) bpp = 32;
|
||||||
|
|
||||||
|
// Try to use the best screen depth for the display
|
||||||
|
if (((bpp = SDL_VideoModeOK(w, h, bpp, SDL_SWSURFACE|(fullscreen?SDL_FULLSCREEN:0))) == 0) ||
|
||||||
|
((screen = SDL_SetVideoMode(w, h, bpp, SDL_SWSURFACE|(fullscreen?SDL_FULLSCREEN:0))) == NULL)) {
|
||||||
|
tlog1 << "Requested screen resolution is not available (" << w << "x" << h << ")\n";
|
||||||
|
throw "Requested screen resolution is not available\n";
|
||||||
|
}
|
||||||
|
|
||||||
if(screen2)
|
if(screen2)
|
||||||
SDL_FreeSurface(screen2);
|
SDL_FreeSurface(screen2);
|
||||||
screen2 = CSDL_Ext::copySurface(screen);
|
screen2 = CSDL_Ext::copySurface(screen);
|
||||||
|
Loading…
Reference in New Issue
Block a user