mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-23 22:37:55 +02:00
Rename DEAD_CLONE -> GHOST, as this will be possible for any stack
This commit is contained in:
@@ -5610,7 +5610,7 @@ void CGameHandler::runBattle()
|
||||
std::set <const CStack*> stacksToRemove;
|
||||
for (auto stack : curB.stacks)
|
||||
{
|
||||
if (stack->idDeadClone())
|
||||
if (stack->isGhost())
|
||||
stacksToRemove.insert(stack);
|
||||
}
|
||||
for (auto stack : stacksToRemove)
|
||||
|
||||
Reference in New Issue
Block a user