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Last breaking change into mod system (will explain on forum)
- paths in "filesystem" node are now relative to mod directory - "filesystem" entry in mod.json is now optional - made "register object" log messages visible only in log - minor fixes, including #1173
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@@ -548,7 +548,7 @@ void CCreatureHandler::load(const JsonNode & node)
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creature->idNumber = creatures.size();
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creatures.push_back(creature);
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tlog3 << "Added creature: " << entry.first << "\n";
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tlog5 << "Added creature: " << entry.first << "\n";
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VLC->modh->identifiers.registerObject(std::string("creature.") + creature->nameRef, creature->idNumber);
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}
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}
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