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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-13 19:54:17 +02:00

Allow timer pause pack on opening settings menu in battle

This commit is contained in:
Ivan Savenko
2023-11-27 20:06:02 +02:00
parent b8a4091356
commit 5df98f3eca

View File

@@ -18,6 +18,7 @@
#include "../../lib/battle/IBattleState.h"
#include "../../lib/mapObjects/CGObjectInstance.h"
#include "../../lib/networkPacks/PacksForServer.h"
#include "../../lib/serializer/Cast.h"
void CBattleQuery::notifyObjectAboutRemoval(const CObjectVisitQuery & objectVisit) const
{
@@ -46,8 +47,13 @@ CBattleQuery::CBattleQuery(CGameHandler * owner):
bool CBattleQuery::blocksPack(const CPack * pack) const
{
const char * name = typeid(*pack).name();
return strcmp(name, typeid(MakeAction).name()) != 0;
if(dynamic_ptr_cast<MakeAction>(pack) != nullptr)
return false;
if(dynamic_ptr_cast<GamePause>(pack) != nullptr)
return false;
return true;
}
void CBattleQuery::onRemoval(PlayerColor color)