mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-03 00:46:55 +02:00
Merge pull request #317 from vcmi/attackerOwned
Refactored CStack::attackerOwned to CStack::side
This commit is contained in:
@ -384,7 +384,7 @@ CBattleResultWindow::CBattleResultWindow(const BattleResult &br, const SDL_Rect
|
||||
{
|
||||
auto stacks = owner.cb->battleGetAllStacks();
|
||||
vstd::erase_if(stacks, [i](const CStack *stack) //erase stack of other side and not coming from garrison
|
||||
{ return stack->attackerOwned == i || !stack->base; });
|
||||
{ return stack->side != i || !stack->base; });
|
||||
|
||||
auto best = vstd::maxElementByFun(stacks, [](const CStack *stack){ return stack->type->AIValue; });
|
||||
if(best != stacks.end()) //should be always but to be safe...
|
||||
@ -542,7 +542,7 @@ Point CClickableHex::getXYUnitAnim(BattleHex hexNum, const CStack * stack, CBatt
|
||||
//shifting position for double - hex creatures
|
||||
if(stack->doubleWide())
|
||||
{
|
||||
if(stack->attackerOwned)
|
||||
if(stack->side == BattleSide::ATTACKER)
|
||||
{
|
||||
if(cbi->creDir[stack->ID])
|
||||
ret.x -= 44;
|
||||
|
Reference in New Issue
Block a user