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Add improvements
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parent
8dbc5c1c1f
commit
5e3504f578
@ -42,14 +42,6 @@ void InterfaceBuilder::addCallback(const std::string & callbackName, std::functi
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callbacks[callbackName] = callback;
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callbacks[callbackName] = callback;
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}
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}
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const std::shared_ptr<CIntObject> InterfaceBuilder::widget(const std::string & name) const
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{
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auto iter = widgets.find(name);
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if(iter == widgets.end())
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return nullptr;
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return iter->second;
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}
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void InterfaceBuilder::init(const JsonNode &config)
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void InterfaceBuilder::init(const JsonNode &config)
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{
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{
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OBJ_CONSTRUCTION;
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OBJ_CONSTRUCTION;
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@ -26,7 +26,14 @@ protected:
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void addCallback(const std::string & callbackName, std::function<void(int)> callback);
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void addCallback(const std::string & callbackName, std::function<void(int)> callback);
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const std::shared_ptr<CIntObject> widget(const std::string &) const;
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template<class T>
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const std::shared_ptr<T> widget(const std::string & name) const
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{
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auto iter = widgets.find(name);
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if(iter == widgets.end())
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return nullptr;
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return dynamic_pointer_cast<T>(iter->second);
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}
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private:
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private:
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@ -53,11 +53,11 @@ RandomMapTab::RandomMapTab():
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{
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{
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mapGenOptions->setPlayerCount(btnId);
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mapGenOptions->setPlayerCount(btnId);
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupMaxTeams")))
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if(auto w = widget<CToggleGroup>("groupMaxTeams"))
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deactivateButtonsFrom(w.get(), btnId);
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deactivateButtonsFrom(w.get(), btnId);
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// deactive some CompOnlyPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
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// deactive some CompOnlyPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyPlayers")))
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if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
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deactivateButtonsFrom(w.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
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deactivateButtonsFrom(w.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
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validatePlayersCnt(btnId);
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validatePlayersCnt(btnId);
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@ -75,10 +75,10 @@ RandomMapTab::RandomMapTab():
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mapGenOptions->setCompOnlyPlayerCount(btnId);
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mapGenOptions->setCompOnlyPlayerCount(btnId);
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// deactive some MaxPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
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// deactive some MaxPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupMaxPlayers")))
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if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
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deactivateButtonsFrom(w.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
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deactivateButtonsFrom(w.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyTeams")))
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if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
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deactivateButtonsFrom(w.get(), (btnId == 0 ? 1 : btnId));
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deactivateButtonsFrom(w.get(), (btnId == 0 ? 1 : btnId));
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validateCompOnlyPlayersCnt(btnId);
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validateCompOnlyPlayersCnt(btnId);
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updateMapInfoByHost();
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updateMapInfoByHost();
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@ -96,7 +96,7 @@ RandomMapTab::RandomMapTab():
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updateMapInfoByHost();
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updateMapInfoByHost();
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});
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});
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addCallback("setMonsterStrenght", [&](int btnId)
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addCallback("setMonsterStrength", [&](int btnId)
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{
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{
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if(btnId < 0)
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if(btnId < 0)
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mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
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mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
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@ -165,21 +165,21 @@ void RandomMapTab::updateMapInfoByHost()
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void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
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void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
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{
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{
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupMapSize")))
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if(auto w = widget<CToggleGroup>("groupMapSize"))
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w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
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w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
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if(auto w = dynamic_pointer_cast<CToggleButton>(widget("buttonTwoLevels")))
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if(auto w = widget<CToggleButton>("buttonTwoLevels"))
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w->setSelected(opts->getHasTwoLevels());
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w->setSelected(opts->getHasTwoLevels());
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupMaxPlayers")))
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if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
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w->setSelected(opts->getPlayerCount());
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w->setSelected(opts->getPlayerCount());
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupMaxTeams")))
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if(auto w = widget<CToggleGroup>("groupMaxTeams"))
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w->setSelected(opts->getTeamCount());
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w->setSelected(opts->getTeamCount());
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyPlayers")))
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if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
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w->setSelected(opts->getCompOnlyPlayerCount());
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w->setSelected(opts->getCompOnlyPlayerCount());
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyTeams")))
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if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
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w->setSelected(opts->getCompOnlyTeamCount());
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w->setSelected(opts->getCompOnlyTeamCount());
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupWaterContent")))
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if(auto w = widget<CToggleGroup>("groupWaterContent"))
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w->setSelected(opts->getWaterContent());
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w->setSelected(opts->getWaterContent());
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupgroupMonsterStrengthMaxTeams")))
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if(auto w = widget<CToggleGroup>("groupMonsterStrength"))
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w->setSelected(opts->getMonsterStrength());
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w->setSelected(opts->getMonsterStrength());
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}
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}
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@ -212,14 +212,14 @@ void RandomMapTab::validatePlayersCnt(int playersCnt)
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if(mapGenOptions->getTeamCount() >= playersCnt)
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if(mapGenOptions->getTeamCount() >= playersCnt)
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{
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{
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mapGenOptions->setTeamCount(playersCnt - 1);
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mapGenOptions->setTeamCount(playersCnt - 1);
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupMaxTeams")))
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if(auto w = widget<CToggleGroup>("groupMaxTeams"))
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w->setSelected(mapGenOptions->getTeamCount());
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w->setSelected(mapGenOptions->getTeamCount());
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}
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}
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// total players should not exceed PlayerColor::PLAYER_LIMIT_I (8 in homm3)
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// total players should not exceed PlayerColor::PLAYER_LIMIT_I (8 in homm3)
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if(mapGenOptions->getCompOnlyPlayerCount() + playersCnt > PlayerColor::PLAYER_LIMIT_I)
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if(mapGenOptions->getCompOnlyPlayerCount() + playersCnt > PlayerColor::PLAYER_LIMIT_I)
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{
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{
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mapGenOptions->setCompOnlyPlayerCount(PlayerColor::PLAYER_LIMIT_I - playersCnt);
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mapGenOptions->setCompOnlyPlayerCount(PlayerColor::PLAYER_LIMIT_I - playersCnt);
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyPlayers")))
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if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
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w->setSelected(mapGenOptions->getCompOnlyPlayerCount());
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w->setSelected(mapGenOptions->getCompOnlyPlayerCount());
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}
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}
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@ -238,7 +238,7 @@ void RandomMapTab::validateCompOnlyPlayersCnt(int compOnlyPlayersCnt)
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int compOnlyTeamCount = compOnlyPlayersCnt == 0 ? 0 : compOnlyPlayersCnt - 1;
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int compOnlyTeamCount = compOnlyPlayersCnt == 0 ? 0 : compOnlyPlayersCnt - 1;
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mapGenOptions->setCompOnlyTeamCount(compOnlyTeamCount);
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mapGenOptions->setCompOnlyTeamCount(compOnlyTeamCount);
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updateMapInfoByHost();
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updateMapInfoByHost();
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if(auto w = dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyTeams")))
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if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
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w->setSelected(compOnlyTeamCount);
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w->setSelected(compOnlyTeamCount);
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}
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}
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}
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}
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@ -462,7 +462,7 @@
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}
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}
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],
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],
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"selected": 3,
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"selected": 3,
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"callback": "setMonsterStrenght"
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"callback": "setMonsterStrength"
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},
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},
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{
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{
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