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Moved input handling from GuiHandler to set of classes in eventsSDL dir

This commit is contained in:
Ivan Savenko
2023-05-18 20:32:29 +03:00
parent 5bd044521a
commit 5e86b00dda
27 changed files with 968 additions and 600 deletions

View File

@@ -251,7 +251,7 @@ void CursorHandler::updateSpellcastCursor()
{
static const float frameDisplayDuration = 0.1f; // H3 uses 100 ms per frame
frameTime += GH.framerateManager().getElapsedMilliseconds() / 1000.f;
frameTime += GH.framerate().getElapsedMilliseconds() / 1000.f;
size_t newFrame = frame;
while (frameTime >= frameDisplayDuration)