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@ -360,7 +360,9 @@ void TryMoveHero::applyCl( CClient *cl )
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const CGHeroInstance *h = cl->getHero(id);
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if(result == TELEPORTATION || result == EMBARK || result == DISEMBARK)
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{
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CGI->mh->printObject(h);
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}
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if(result == EMBARK)
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CGI->mh->hideObject(h->boat);
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