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Better formatting for not found terrains ID's

This commit is contained in:
Ivan Savenko 2022-12-19 12:22:32 +02:00 committed by Nordsoft91
parent 3cf1e3b4d4
commit 5f8cfadc4d

View File

@ -293,7 +293,7 @@ void ObjectTemplate::readJson(const JsonNode &node, const bool withTerrain)
}
catch (const std::out_of_range & )
{
logGlobal->warn("Failed to find terrain %s for object %s", entry.String(), animationFile);
logGlobal->warn("Failed to find terrain '%s' for object '%s'", entry.String(), animationFile);
}
}
}