diff --git a/lib/IGameCallback.h b/lib/IGameCallback.h index c5dbc31c3..c6e5ea0bb 100644 --- a/lib/IGameCallback.h +++ b/lib/IGameCallback.h @@ -249,7 +249,7 @@ public: std::vector getAvailableHeroes(const CGObjectInstance * townOrTavern) const; //heroes that can be recruited std::string getTavernGossip(const CGObjectInstance * townOrTavern) const; /// 0 - no more than one capitol, 1 - lack of water, 2 - forbidden, 3 - Add another level to Mage Guild, 4 - already built, 5 - cannot build, 6 - cannot afford, 7 - build, 8 - lack of requirements - int canBuildStructure(const CGTownInstance *t, int ID);/ + int canBuildStructure(const CGTownInstance *t, int ID); std::set getBuildingRequiments(const CGTownInstance *t, int ID); virtual bool getTownInfo(const CGObjectInstance *town, InfoAboutTown &dest) const;