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https://github.com/vcmi/vcmi.git
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code review
This commit is contained in:
@@ -685,7 +685,7 @@ void CServerHandler::startCampaignScenario(std::shared_ptr<CampaignState> cs)
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{
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{
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if(ourCampaign->campaignSet != "")
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if(ourCampaign->campaignSet != "")
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{
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{
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Settings entry = persistent.write["campaign"][ourCampaign->campaignSet][ourCampaign->getFilename()]["completed"];
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Settings entry = persistentStorage.write["completedCampaigns"][ourCampaign->getFilename()];
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entry->Bool() = true;
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entry->Bool() = true;
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}
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}
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@@ -107,7 +107,7 @@ CCampaignScreen::CCampaignButton::CCampaignButton(const JsonNode & config, const
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auto header = CampaignHandler::getHeader(campFile);
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auto header = CampaignHandler::getHeader(campFile);
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hoverText = header->getName();
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hoverText = header->getName();
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if(persistent["campaign"][campaignSet][header->getFilename()]["completed"].Bool())
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if(persistentStorage["completedCampaigns"][header->getFilename()].Bool())
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status = CCampaignScreen::COMPLETED;
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status = CCampaignScreen::COMPLETED;
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for(const JsonNode & node : parentConfig[campaignSet]["items"].Vector())
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for(const JsonNode & node : parentConfig[campaignSet]["items"].Vector())
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@@ -115,11 +115,14 @@ CCampaignScreen::CCampaignButton::CCampaignButton(const JsonNode & config, const
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for(const JsonNode & requirement : config["requires"].Vector())
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for(const JsonNode & requirement : config["requires"].Vector())
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{
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{
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if(node["id"].Integer() == requirement.Integer())
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if(node["id"].Integer() == requirement.Integer())
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if(!persistent["campaign"][campaignSet][node["file"].String()]["completed"].Bool())
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if(!persistentStorage["completedCampaigns"][node["file"].String()].Bool())
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status = CCampaignScreen::DISABLED;
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status = CCampaignScreen::DISABLED;
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}
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}
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}
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}
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if(persistentStorage["unlockAllCampaigns"].Bool())
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status = CCampaignScreen::ENABLED;
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if(status != CCampaignScreen::DISABLED)
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if(status != CCampaignScreen::DISABLED)
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{
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{
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addUsedEvents(LCLICK | HOVER);
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addUsedEvents(LCLICK | HOVER);
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@@ -17,7 +17,7 @@
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VCMI_LIB_NAMESPACE_BEGIN
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VCMI_LIB_NAMESPACE_BEGIN
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SettingsStorage settings;
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SettingsStorage settings;
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SettingsStorage persistent;
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SettingsStorage persistentStorage;
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template<typename Accessor>
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template<typename Accessor>
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SettingsStorage::NodeAccessor<Accessor>::NodeAccessor(SettingsStorage & _parent, std::vector<std::string> _path):
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SettingsStorage::NodeAccessor<Accessor>::NodeAccessor(SettingsStorage & _parent, std::vector<std::string> _path):
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@@ -54,25 +54,23 @@ SettingsStorage::SettingsStorage():
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{
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{
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}
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}
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void SettingsStorage::init(bool p)
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void SettingsStorage::init(const std::string & dataFilename, const std::string & schema)
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{
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{
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persistentStorage = p;
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this->dataFilename = dataFilename;
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cfgName = "config/settings.json";
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this->schema = schema;
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if(persistentStorage)
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cfgName = "config/persistent.json";
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JsonPath confName = JsonPath::builtin(cfgName);
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JsonPath confName = JsonPath::builtin(dataFilename);
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JsonUtils::assembleFromFiles(confName.getOriginalName()).swap(config);
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JsonUtils::assembleFromFiles(confName.getOriginalName()).swap(config);
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// Probably new install. Create config file to save settings to
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// Probably new install. Create config file to save settings to
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if (!CResourceHandler::get("local")->existsResource(confName))
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if (!CResourceHandler::get("local")->existsResource(confName))
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CResourceHandler::get("local")->createResource(cfgName);
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CResourceHandler::get("local")->createResource(dataFilename);
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if(!persistentStorage)
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if(schema != "")
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{
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{
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JsonUtils::maximize(config, "vcmi:settings");
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JsonUtils::maximize(config, schema);
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JsonUtils::validate(config, "vcmi:settings", "settings");
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JsonUtils::validate(config, schema, "settings");
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}
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}
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}
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}
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@@ -83,10 +81,10 @@ void SettingsStorage::invalidateNode(const std::vector<std::string> &changedPath
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JsonNode savedConf = config;
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JsonNode savedConf = config;
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savedConf.Struct().erase("session");
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savedConf.Struct().erase("session");
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if(!persistentStorage)
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if(schema != "")
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JsonUtils::minimize(savedConf, "vcmi:settings");
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JsonUtils::minimize(savedConf, schema);
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std::fstream file(CResourceHandler::get()->getResourceName(JsonPath::builtin(cfgName))->c_str(), std::ofstream::out | std::ofstream::trunc);
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std::fstream file(CResourceHandler::get()->getResourceName(JsonPath::builtin(dataFilename))->c_str(), std::ofstream::out | std::ofstream::trunc);
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file << savedConf.toJson();
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file << savedConf.toJson();
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}
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}
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@@ -35,8 +35,8 @@ class DLL_LINKAGE SettingsStorage
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std::set<SettingsListener*> listeners;
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std::set<SettingsListener*> listeners;
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JsonNode config;
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JsonNode config;
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bool persistentStorage;
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std::string dataFilename;
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std::string cfgName;
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std::string schema;
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JsonNode & getNode(const std::vector<std::string> & path);
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JsonNode & getNode(const std::vector<std::string> & path);
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@@ -48,7 +48,7 @@ class DLL_LINKAGE SettingsStorage
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public:
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public:
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// Initialize config structure
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// Initialize config structure
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SettingsStorage();
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SettingsStorage();
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void init(bool persistent = false);
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void init(const std::string & dataFilename, const std::string & schema);
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// Get write access to config node at path
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// Get write access to config node at path
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const NodeAccessor<Settings> write;
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const NodeAccessor<Settings> write;
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@@ -116,6 +116,6 @@ public:
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};
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};
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extern DLL_LINKAGE SettingsStorage settings;
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extern DLL_LINKAGE SettingsStorage settings;
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extern DLL_LINKAGE SettingsStorage persistent;
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extern DLL_LINKAGE SettingsStorage persistentStorage;
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VCMI_LIB_NAMESPACE_END
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VCMI_LIB_NAMESPACE_END
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@@ -52,8 +52,8 @@ DLL_LINKAGE void preinitDLL(CConsoleHandler * Console, bool onlyEssential, bool
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console = Console;
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console = Console;
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VLC = new LibClasses();
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VLC = new LibClasses();
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VLC->loadFilesystem(extractArchives);
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VLC->loadFilesystem(extractArchives);
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settings.init();
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settings.init("config/settings.json", "vcmi:settings");
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persistent.init(true);
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persistentStorage.init("config/persistentStorage.json", "");
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VLC->loadModFilesystem(onlyEssential);
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VLC->loadModFilesystem(onlyEssential);
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}
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}
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@@ -293,7 +293,7 @@ public:
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static JsonNode crossoverSerialize(CGHeroInstance * hero);
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static JsonNode crossoverSerialize(CGHeroInstance * hero);
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static CGHeroInstance * crossoverDeserialize(const JsonNode & node, CMap * map);
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static CGHeroInstance * crossoverDeserialize(const JsonNode & node, CMap * map);
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std::string campaignSet = "";
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std::string campaignSet;
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template <typename Handler> void serialize(Handler &h, const int version)
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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{
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