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Cleaned up forward declarations
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@ -19,7 +19,6 @@ struct BattleTriggerEffect;
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VCMI_LIB_NAMESPACE_END
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struct SDL_Surface;
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class CAnimation;
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class Canvas;
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class BattleInterface;
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@ -18,7 +18,6 @@ class CStack;
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VCMI_LIB_NAMESPACE_END
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struct SDL_Surface;
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struct Rect;
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struct Point;
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@ -18,7 +18,6 @@ VCMI_LIB_NAMESPACE_BEGIN
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class CGHeroInstance;
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struct BattleResult;
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class CStack;
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class Canvas;
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namespace battle
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{
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@ -27,6 +26,7 @@ class Unit;
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VCMI_LIB_NAMESPACE_END
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class Canvas;
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struct SDL_Surface;
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class BattleInterface;
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class CPicture;
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@ -16,7 +16,6 @@ struct CObstacleInstance;
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VCMI_LIB_NAMESPACE_END
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struct SDL_Surface;
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class IImage;
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class Canvas;
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class CAnimation;
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@ -20,7 +20,6 @@ class CSpell;
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VCMI_LIB_NAMESPACE_END
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struct Point;
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struct SDL_Surface;
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class CAnimation;
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class Canvas;
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class BattleInterface;
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@ -22,7 +22,6 @@ class CGTownInstance;
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VCMI_LIB_NAMESPACE_END
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struct Point;
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struct SDL_Surface;
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class Canvas;
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class BattleInterface;
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class BattleRenderer;
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@ -20,7 +20,6 @@ class SpellID;
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VCMI_LIB_NAMESPACE_END
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struct SDL_Surface;
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struct StackAttackedInfo;
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class Canvas;
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