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CGSubterraneanGate::postInit put const back

Originally I removed it when change this code to actually change object.
Though this sorting can work with constant object just fine.
This commit is contained in:
ArseniyShestakov 2015-03-08 21:16:30 +03:00
parent 826a64b579
commit 606013c535

View File

@ -977,7 +977,7 @@ void CGSubterraneanGate::postInit( CGameState * gs ) //matches subterranean gate
}
//sort by position
std::sort(gatesSplit[0].begin(), gatesSplit[0].end(), [](CGSubterraneanGate * a, CGSubterraneanGate * b)
std::sort(gatesSplit[0].begin(), gatesSplit[0].end(), [](const CGObjectInstance * a, const CGObjectInstance * b)
{
return a->pos < b->pos;
});