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Add sanity check
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@ -234,6 +234,12 @@ si32 PlayerColor::decode(const std::string & identifier)
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std::string PlayerColor::encode(const si32 index)
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{
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if (index < 0 || index >= std::size(GameConstants::PLAYER_COLOR_NAMES))
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{
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assert(0);
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return "invalid";
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}
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return GameConstants::PLAYER_COLOR_NAMES[index];
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}
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