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@@ -847,7 +847,7 @@ void CGameHandler::applyBattleEffects(BattleAttack &bat, const CStack *att, cons
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}
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void CGameHandler::handleConnection(std::set<int> players, CConnection &c)
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{
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setThreadName(-1, "CGameHandler::handleConnection");
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setThreadName("CGameHandler::handleConnection");
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srand(time(NULL));
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try
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