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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-13 19:54:17 +02:00

Unrelated typo fix

This commit is contained in:
Dydzio
2023-07-13 21:56:53 +02:00
parent 404ab23bc6
commit 616916714a
4 changed files with 4 additions and 4 deletions

View File

@@ -1667,7 +1667,7 @@ void CPlayerInterface::advmapSpellCast(const CGHeroInstance * caster, int spellI
CCS->soundh->playSound(castSoundPath); CCS->soundh->playSound(castSoundPath);
} }
void CPlayerInterface::tryDiggging(const CGHeroInstance * h) void CPlayerInterface::tryDigging(const CGHeroInstance * h)
{ {
int msgToShow = -1; int msgToShow = -1;

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@@ -202,7 +202,7 @@ public: // public interface for use by client via LOCPLINT access
void stopMovement(); void stopMovement();
void moveHero(const CGHeroInstance *h, const CGPath& path); void moveHero(const CGHeroInstance *h, const CGPath& path);
void tryDiggging(const CGHeroInstance *h); void tryDigging(const CGHeroInstance *h);
void showShipyardDialogOrProblemPopup(const IShipyard *obj); //obj may be town or shipyard; void showShipyardDialogOrProblemPopup(const IShipyard *obj); //obj may be town or shipyard;
void proposeLoadingGame(); void proposeLoadingGame();

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@@ -284,7 +284,7 @@ void AdventureMapShortcuts::digGrail()
const CGHeroInstance *h = LOCPLINT->localState->getCurrentHero(); const CGHeroInstance *h = LOCPLINT->localState->getCurrentHero();
if(h && LOCPLINT->makingTurn) if(h && LOCPLINT->makingTurn)
LOCPLINT->tryDiggging(h); LOCPLINT->tryDigging(h);
} }
void AdventureMapShortcuts::viewPuzzleMap() void AdventureMapShortcuts::viewPuzzleMap()

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@@ -42,7 +42,7 @@ AdventureOptions::AdventureOptions()
dig = std::make_shared<CButton>(Point(24, 139), "ADVDIG.DEF", CButton::tooltip(), [&](){ close(); }, EShortcut::ADVENTURE_DIG_GRAIL); dig = std::make_shared<CButton>(Point(24, 139), "ADVDIG.DEF", CButton::tooltip(), [&](){ close(); }, EShortcut::ADVENTURE_DIG_GRAIL);
if(const CGHeroInstance *h = LOCPLINT->localState->getCurrentHero()) if(const CGHeroInstance *h = LOCPLINT->localState->getCurrentHero())
dig->addCallback(std::bind(&CPlayerInterface::tryDiggging, LOCPLINT, h)); dig->addCallback(std::bind(&CPlayerInterface::tryDigging, LOCPLINT, h));
else else
dig->block(true); dig->block(true);
} }