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https://github.com/vcmi/vcmi.git
synced 2025-03-23 21:29:13 +02:00
Implemented dragging map via left mouse click (off by default)
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a4ba5a9b65
commit
61750d30c2
@ -87,6 +87,8 @@
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"vcmi.adventureOptions.showGrid.help" : "{Show Grid}\n\nShow the grid overlay, highlighting the borders between adventure map tiles.",
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"vcmi.adventureOptions.showGrid.help" : "{Show Grid}\n\nShow the grid overlay, highlighting the borders between adventure map tiles.",
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"vcmi.adventureOptions.borderScroll.hover" : "Border Scrolling",
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"vcmi.adventureOptions.borderScroll.hover" : "Border Scrolling",
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"vcmi.adventureOptions.borderScroll.help" : "{Border Scrolling}\n\nScroll adventure map when cursor is adjacent to window edge. Can be disabled by holding down CTRL key.",
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"vcmi.adventureOptions.borderScroll.help" : "{Border Scrolling}\n\nScroll adventure map when cursor is adjacent to window edge. Can be disabled by holding down CTRL key.",
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"vcmi.adventureOptions.leftButtonDrag.hover" : "Left Click Drag Map",
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"vcmi.adventureOptions.leftButtonDrag.help" : "{Left Click Drag Map}\n\nWhen enabled, moving mouse with left button pressed will drag adventure map view",
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"vcmi.adventureOptions.mapScrollSpeed1.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed1.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed5.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed5.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed6.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed6.hover": "",
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@ -68,6 +68,8 @@
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"vcmi.adventureOptions.showGrid.help" : "{Показувати сітку}\n\n Відображає сітку, що показує межі між клітинками на мапі пригод.",
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"vcmi.adventureOptions.showGrid.help" : "{Показувати сітку}\n\n Відображає сітку, що показує межі між клітинками на мапі пригод.",
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"vcmi.adventureOptions.borderScroll.hover" : "Прокрутка по краю",
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"vcmi.adventureOptions.borderScroll.hover" : "Прокрутка по краю",
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"vcmi.adventureOptions.borderScroll.help" : "{{Прокрутка по краю}\n\nПрокручувати мапу пригод, коли курсор знаходиться біля краю вікна. Цю функцію можна вимкнути, утримуючи клавішу CTRL.",
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"vcmi.adventureOptions.borderScroll.help" : "{{Прокрутка по краю}\n\nПрокручувати мапу пригод, коли курсор знаходиться біля краю вікна. Цю функцію можна вимкнути, утримуючи клавішу CTRL.",
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"vcmi.adventureOptions.leftButtonDrag.hover" : "Переміщення мапи лівою кнопкою",
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"vcmi.adventureOptions.leftButtonDrag.help" : "{Переміщення мапи лівою кнопкою}\n\nЯкщо увімкнено, переміщення миші з натиснутою лівою кнопкою буде перетягувати мапу пригод",
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"vcmi.adventureOptions.mapScrollSpeed1.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed1.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed5.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed5.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed6.hover": "",
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"vcmi.adventureOptions.mapScrollSpeed6.hover": "",
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@ -29,11 +29,12 @@ MapViewActions::MapViewActions(MapView & owner, const std::shared_ptr<MapViewMod
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: model(model)
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: model(model)
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, owner(owner)
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, owner(owner)
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, pinchZoomFactor(1.0)
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, pinchZoomFactor(1.0)
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, dragActive(false)
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{
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{
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pos.w = model->getPixelsVisibleDimensions().x;
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pos.w = model->getPixelsVisibleDimensions().x;
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pos.h = model->getPixelsVisibleDimensions().y;
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pos.h = model->getPixelsVisibleDimensions().y;
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addUsedEvents(LCLICK | SHOW_POPUP | GESTURE | HOVER | MOVE | WHEEL);
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addUsedEvents(LCLICK | SHOW_POPUP | DRAG | GESTURE | HOVER | MOVE | WHEEL);
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}
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}
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void MapViewActions::setContext(const std::shared_ptr<IMapRendererContext> & context)
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void MapViewActions::setContext(const std::shared_ptr<IMapRendererContext> & context)
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@ -42,12 +43,34 @@ void MapViewActions::setContext(const std::shared_ptr<IMapRendererContext> & con
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}
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}
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void MapViewActions::clickPressed(const Point & cursorPosition)
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void MapViewActions::clickPressed(const Point & cursorPosition)
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{
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if (!settings["adventure"]["leftButtonDrag"].Bool())
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{
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{
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int3 tile = model->getTileAtPoint(cursorPosition - pos.topLeft());
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int3 tile = model->getTileAtPoint(cursorPosition - pos.topLeft());
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if(context->isInMap(tile))
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if(context->isInMap(tile))
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adventureInt->onTileLeftClicked(tile);
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adventureInt->onTileLeftClicked(tile);
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}
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}
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}
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void MapViewActions::clickReleased(const Point & cursorPosition)
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{
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if (!dragActive && settings["adventure"]["leftButtonDrag"].Bool())
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{
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int3 tile = model->getTileAtPoint(cursorPosition - pos.topLeft());
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if(context->isInMap(tile))
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adventureInt->onTileLeftClicked(tile);
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}
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dragActive = false;
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dragDistance = Point(0,0);
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}
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void MapViewActions::clickCancel(const Point & cursorPosition)
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{
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dragActive = false;
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dragDistance = Point(0,0);
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}
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void MapViewActions::showPopupWindow(const Point & cursorPosition)
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void MapViewActions::showPopupWindow(const Point & cursorPosition)
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{
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{
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@ -67,6 +90,17 @@ void MapViewActions::wheelScrolled(int distance)
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adventureInt->hotkeyZoom(distance * 4);
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adventureInt->hotkeyZoom(distance * 4);
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}
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}
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void MapViewActions::mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance)
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{
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dragDistance += lastUpdateDistance;
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if (dragDistance.length() > 16)
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dragActive = true;
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if (dragActive && settings["adventure"]["leftButtonDrag"].Bool())
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owner.onMapSwiped(lastUpdateDistance);
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}
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void MapViewActions::gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance)
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void MapViewActions::gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance)
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{
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{
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owner.onMapSwiped(lastUpdateDistance);
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owner.onMapSwiped(lastUpdateDistance);
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@ -22,7 +22,9 @@ class MapViewActions : public CIntObject
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std::shared_ptr<MapViewModel> model;
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std::shared_ptr<MapViewModel> model;
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std::shared_ptr<IMapRendererContext> context;
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std::shared_ptr<IMapRendererContext> context;
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Point dragDistance;
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double pinchZoomFactor;
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double pinchZoomFactor;
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bool dragActive;
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void handleHover(const Point & cursorPosition);
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void handleHover(const Point & cursorPosition);
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@ -32,11 +34,14 @@ public:
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void setContext(const std::shared_ptr<IMapRendererContext> & context);
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void setContext(const std::shared_ptr<IMapRendererContext> & context);
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void clickPressed(const Point & cursorPosition) override;
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void clickPressed(const Point & cursorPosition) override;
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void clickReleased(const Point & cursorPosition) override;
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void clickCancel(const Point & cursorPosition) override;
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void showPopupWindow(const Point & cursorPosition) override;
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void showPopupWindow(const Point & cursorPosition) override;
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void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
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void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
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void gesturePinch(const Point & centerPosition, double lastUpdateFactor) override;
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void gesturePinch(const Point & centerPosition, double lastUpdateFactor) override;
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void hover(bool on) override;
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void hover(bool on) override;
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void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
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void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
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void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) override;
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void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) override;
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void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override;
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void wheelScrolled(int distance) override;
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void wheelScrolled(int distance) override;
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};
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};
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@ -36,6 +36,14 @@ AdventureOptionsTab::AdventureOptionsTab()
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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setRedrawParent(true);
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setRedrawParent(true);
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#ifdef VCMI_MOBILE
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addConditional("mobile", true);
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addConditional("desktop", false);
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#else
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addConditional("mobile", false);
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addConditional("desktop", true);
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#endif
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const JsonNode config(ResourceID("config/widgets/settings/adventureOptionsTab.json"));
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const JsonNode config(ResourceID("config/widgets/settings/adventureOptionsTab.json"));
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addCallback("playerHeroSpeedChanged", [this](int value)
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addCallback("playerHeroSpeedChanged", [this](int value)
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{
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{
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@ -110,6 +118,10 @@ AdventureOptionsTab::AdventureOptionsTab()
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{
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{
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return setBoolSetting("adventure", "borderScroll", value);
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return setBoolSetting("adventure", "borderScroll", value);
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});
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});
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addCallback("leftButtonDragChanged", [](bool value)
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{
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return setBoolSetting("adventure", "leftButtonDrag", value);
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});
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build(config);
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build(config);
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std::shared_ptr<CToggleGroup> playerHeroSpeedToggle = widget<CToggleGroup>("heroMovementSpeedPicker");
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std::shared_ptr<CToggleGroup> playerHeroSpeedToggle = widget<CToggleGroup>("heroMovementSpeedPicker");
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@ -141,4 +153,8 @@ AdventureOptionsTab::AdventureOptionsTab()
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std::shared_ptr<CToggleButton> borderScrollCheckbox = widget<CToggleButton>("borderScrollCheckbox");
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std::shared_ptr<CToggleButton> borderScrollCheckbox = widget<CToggleButton>("borderScrollCheckbox");
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borderScrollCheckbox->setSelected(settings["adventure"]["borderScroll"].Bool());
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borderScrollCheckbox->setSelected(settings["adventure"]["borderScroll"].Bool());
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std::shared_ptr<CToggleButton> leftButtonDragCheckbox = widget<CToggleButton>("leftButtonDragCheckbox");
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if (leftButtonDragCheckbox)
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leftButtonDragCheckbox->setSelected(settings["adventure"]["leftButtonDrag"].Bool());
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}
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}
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@ -191,7 +191,7 @@
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"type" : "object",
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"type" : "object",
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"additionalProperties" : false,
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"additionalProperties" : false,
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"default" : {},
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"default" : {},
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"required" : [ "heroMoveTime", "enemyMoveTime", "scrollSpeedPixels", "heroReminder", "quickCombat", "objectAnimation", "terrainAnimation", "alwaysSkipCombat", "borderScroll" ],
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"required" : [ "heroMoveTime", "enemyMoveTime", "scrollSpeedPixels", "heroReminder", "quickCombat", "objectAnimation", "terrainAnimation", "alwaysSkipCombat", "borderScroll", "leftButtonDrag" ],
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"properties" : {
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"properties" : {
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"heroMoveTime" : {
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"heroMoveTime" : {
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"type" : "number",
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"type" : "number",
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@ -231,6 +231,10 @@
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"defaultIOS" : false,
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"defaultIOS" : false,
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"defaultAndroid" : false,
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"defaultAndroid" : false,
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"default" : true
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"default" : true
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},
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"leftButtonDrag" : {
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"type" : "boolean",
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"default" : false
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}
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}
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}
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}
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},
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},
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@ -340,6 +340,10 @@
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},
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},
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{
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{
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"text": "vcmi.adventureOptions.borderScroll.hover"
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"text": "vcmi.adventureOptions.borderScroll.hover"
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},
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{
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"text": "vcmi.adventureOptions.leftButtonDrag.hover",
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"created" : "desktop"
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}
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}
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]
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]
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},
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},
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@ -373,6 +377,12 @@
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"name": "borderScrollCheckbox",
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"name": "borderScrollCheckbox",
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"help": "vcmi.adventureOptions.borderScroll",
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"help": "vcmi.adventureOptions.borderScroll",
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"callback": "borderScrollChanged"
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"callback": "borderScrollChanged"
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},
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{
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"name": "leftButtonDragCheckbox",
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"help": "vcmi.adventureOptions.leftButtonDrag",
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"callback": "leftButtonDragChanged",
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"created" : "desktop"
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}
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}
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]
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]
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}
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}
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