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- recursive directory parser for LodHandler - for creature abilities and new main menu images
- fixed screen updating on closing window - minor fixes
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@ -54,8 +54,11 @@ void CButtonBase::update()
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else if (newPos == 1) newPos = 0;
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}
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image->setFrame(newPos);
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showAll(screen);
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showAll(screen2);//Any way to remove one of showAll()?
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if (active)
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{
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showAll(screen);
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showAll(screen2);//Any way to remove one of showAll()?
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}
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}
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void CButtonBase::addTextOverlay( const std::string &Text, EFonts font, SDL_Color color)
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