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- Corrected guard types

- Corrected town positions
This commit is contained in:
DjWarmonger
2014-06-03 08:57:20 +02:00
parent 9972d233a6
commit 6221f4ac2c
2 changed files with 6 additions and 2 deletions

View File

@@ -222,6 +222,10 @@ void CMapGenOptions::finalize(CRandomGenerator & rand)
{
monsterStrength = static_cast<EMonsterStrength::EMonsterStrength>(rand.nextInt(EMonsterStrength::LAST_ITEM));
}
//rectangular maps are the future of gaming
//setHeight(20);
//setWidth(50);
}
void CMapGenOptions::updatePlayers()