|  |  |  | @@ -32,6 +32,7 @@ | 
		
	
		
			
				|  |  |  |  | #include "../lib/ScriptHandler.h" | 
		
	
		
			
				|  |  |  |  | #endif | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | bool ClientCommandManager::currentCallFromIngameConsole; | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | void ClientCommandManager::handleGoSolo() | 
		
	
		
			
				|  |  |  |  | { | 
		
	
	
		
			
				
					
					|  |  |  | @@ -40,7 +41,7 @@ void ClientCommandManager::handleGoSolo() | 
		
	
		
			
				|  |  |  |  | 	boost::unique_lock<boost::recursive_mutex> un(*CPlayerInterface::pim); | 
		
	
		
			
				|  |  |  |  | 	if(!CSH->client) | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
		
			
				|  |  |  |  | 		std::cout << "Game is not in playing state"; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("Game is not in playing state"); | 
		
	
		
			
				|  |  |  |  | 		return; | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | 	PlayerColor color; | 
		
	
	
		
			
				
					
					|  |  |  | @@ -61,7 +62,7 @@ void ClientCommandManager::handleGoSolo() | 
		
	
		
			
				|  |  |  |  | 			if(elem.second.human) | 
		
	
		
			
				|  |  |  |  | 			{ | 
		
	
		
			
				|  |  |  |  | 				auto AiToGive = CSH->client->aiNameForPlayer(*CSH->client->getPlayerSettings(elem.first), false); | 
		
	
		
			
				|  |  |  |  | 				logNetwork->info("Player %s will be lead by %s", elem.first, AiToGive); | 
		
	
		
			
				|  |  |  |  | 				printCommandMessage("Player " + elem.first.getStr() + " will be lead by " + AiToGive, ELogLevel::INFO); | 
		
	
		
			
				|  |  |  |  | 				CSH->client->installNewPlayerInterface(CDynLibHandler::getNewAI(AiToGive), elem.first); | 
		
	
		
			
				|  |  |  |  | 			} | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
	
		
			
				
					
					|  |  |  | @@ -76,7 +77,7 @@ void ClientCommandManager::handleControlAi(const std::string &colorName) | 
		
	
		
			
				|  |  |  |  | 	boost::unique_lock<boost::recursive_mutex> un(*CPlayerInterface::pim); | 
		
	
		
			
				|  |  |  |  | 	if(!CSH->client) | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
		
			
				|  |  |  |  | 		std::cout << "Game is not in playing state"; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("Game is not in playing state"); | 
		
	
		
			
				|  |  |  |  | 		return; | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | 	PlayerColor color; | 
		
	
	
		
			
				
					
					|  |  |  | @@ -98,18 +99,19 @@ void ClientCommandManager::handleControlAi(const std::string &colorName) | 
		
	
		
			
				|  |  |  |  | 		giveTurn(color); | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | #ifndef VCMI_IOS | 
		
	
		
			
				|  |  |  |  | void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | void ClientCommandManager::processCommand(const std::string &message, bool calledFromIngameConsole) | 
		
	
		
			
				|  |  |  |  | { | 
		
	
		
			
				|  |  |  |  | 	std::istringstream readed; | 
		
	
		
			
				|  |  |  |  | 	readed.str(message); | 
		
	
		
			
				|  |  |  |  | 	std::string commandName; | 
		
	
		
			
				|  |  |  |  | 	readed >> commandName; | 
		
	
		
			
				|  |  |  |  | 	currentCallFromIngameConsole = calledFromIngameConsole; | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | // Check mantis issue 2292 for details | 
		
	
		
			
				|  |  |  |  | //	if(LOCPLINT && LOCPLINT->cingconsole) | 
		
	
		
			
				|  |  |  |  | //		LOCPLINT->cingconsole->print(message); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	if(message==std::string("die, fool")) | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
		
			
				|  |  |  |  | 		exit(EXIT_SUCCESS); | 
		
	
	
		
			
				
					
					|  |  |  | @@ -130,7 +132,7 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 				LOCPLINT->castleInt->activate(); | 
		
	
		
			
				|  |  |  |  | 				break; | 
		
	
		
			
				|  |  |  |  | 			default: | 
		
	
		
			
				|  |  |  |  | 				logGlobal->error("Wrong argument specified!"); | 
		
	
		
			
				|  |  |  |  | 				printCommandMessage("Wrong argument specified!", ELogLevel::ERROR); | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | 	else if(commandName == "redraw") | 
		
	
	
		
			
				
					
					|  |  |  | @@ -139,14 +141,14 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | 	else if(commandName == "screen") | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
		
			
				|  |  |  |  | 		std::cout << "Screenbuf points to "; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("Screenbuf points to "); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		if(screenBuf == screen) | 
		
	
		
			
				|  |  |  |  | 			logGlobal->error("screen"); | 
		
	
		
			
				|  |  |  |  | 			printCommandMessage("screen", ELogLevel::ERROR); | 
		
	
		
			
				|  |  |  |  | 		else if(screenBuf == screen2) | 
		
	
		
			
				|  |  |  |  | 			logGlobal->error("screen2"); | 
		
	
		
			
				|  |  |  |  | 			printCommandMessage("screen2", ELogLevel::ERROR); | 
		
	
		
			
				|  |  |  |  | 		else | 
		
	
		
			
				|  |  |  |  | 			logGlobal->error("?!?"); | 
		
	
		
			
				|  |  |  |  | 			printCommandMessage("?!?", ELogLevel::ERROR); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		SDL_SaveBMP(screen, "Screen_c.bmp"); | 
		
	
		
			
				|  |  |  |  | 		SDL_SaveBMP(screen2, "Screen2_c.bmp"); | 
		
	
	
		
			
				
					
					|  |  |  | @@ -155,7 +157,7 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
		
			
				|  |  |  |  | 		if(!CSH->client) | 
		
	
		
			
				|  |  |  |  | 		{ | 
		
	
		
			
				|  |  |  |  | 			std::cout << "Game is not in playing state"; | 
		
	
		
			
				|  |  |  |  | 			printCommandMessage("Game is not in playing state"); | 
		
	
		
			
				|  |  |  |  | 			return; | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 		std::string fname; | 
		
	
	
		
			
				
					
					|  |  |  | @@ -173,7 +175,7 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
		
			
				|  |  |  |  | 		//TODO: to be replaced with "VLC->generaltexth->dumpAllTexts();" due to https://github.com/vcmi/vcmi/pull/1329 merge: | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		std::cout << "Command accepted.\t"; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("Command accepted.\t"); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		const boost::filesystem::path outPath = | 
		
	
		
			
				|  |  |  |  | 				VCMIDirs::get().userExtractedPath(); | 
		
	
	
		
			
				
					
					|  |  |  | @@ -201,12 +203,12 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 		extractVector(VLC->generaltexth->jktexts, "jkTexts"); | 
		
	
		
			
				|  |  |  |  | 		extractVector(VLC->generaltexth->arraytxt, "arrayTexts"); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		std::cout << "\rExtracting done :)\n"; | 
		
	
		
			
				|  |  |  |  | 		std::cout << " Extracted files can be found in " << outPath << " directory\n"; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("\rExtracting done :)\n"); | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("Extracted files can be found in" + outPath.string() + " directory\n"); | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | 	else if(message=="get config") | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
		
			
				|  |  |  |  | 		std::cout << "Command accepted.\t"; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("Command accepted.\t"); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		const boost::filesystem::path outPath = | 
		
	
		
			
				|  |  |  |  | 				VCMIDirs::get().userExtractedPath() / "configuration"; | 
		
	
	
		
			
				
					
					|  |  |  | @@ -241,13 +243,13 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 			} | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		std::cout << "\rExtracting done :)\n"; | 
		
	
		
			
				|  |  |  |  | 		std::cout << " Extracted files can be found in " << outPath << " directory\n"; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("\rExtracting done :)\n"); | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("Extracted files can be found in " + outPath.string() + " directory\n"); | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | #if SCRIPTING_ENABLED | 
		
	
		
			
				|  |  |  |  | 		else if(message=="get scripts") | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
		
			
				|  |  |  |  | 		std::cout << "Command accepted.\t"; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("Command accepted.\t"); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		const boost::filesystem::path outPath = | 
		
	
		
			
				|  |  |  |  | 			VCMIDirs::get().userExtractedPath() / "scripts"; | 
		
	
	
		
			
				
					
					|  |  |  | @@ -264,13 +266,13 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 			boost::filesystem::ofstream file(filePath); | 
		
	
		
			
				|  |  |  |  | 			file << script->getSource(); | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 		std::cout << "\rExtracting done :)\n"; | 
		
	
		
			
				|  |  |  |  | 		std::cout << " Extracted files can be found in " << outPath << " directory\n"; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("\rExtracting done :)\n"); | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("Extracted files can be found in " + outPath.string() + " directory\n"); | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | #endif | 
		
	
		
			
				|  |  |  |  | 	else if(message=="get txt") | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
		
			
				|  |  |  |  | 		std::cout << "Command accepted.\t"; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("Command accepted.\t"); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		const boost::filesystem::path outPath = | 
		
	
		
			
				|  |  |  |  | 				VCMIDirs::get().userExtractedPath(); | 
		
	
	
		
			
				
					
					|  |  |  | @@ -293,8 +295,8 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 			file.write((char*)text.first.get(), text.second); | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		std::cout << "\rExtracting done :)\n"; | 
		
	
		
			
				|  |  |  |  | 		std::cout << " Extracted files can be found in " << outPath << " directory\n"; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("\rExtracting done :)\n"); | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("Extracted files can be found in " + outPath.string() + " directory\n"); | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | 	else if(commandName == "crash") | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
	
		
			
				
					
					|  |  |  | @@ -305,7 +307,7 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 	else if(commandName == "mp" && adventureInt) | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
		
			
				|  |  |  |  | 		if(const CGHeroInstance *h = dynamic_cast<const CGHeroInstance *>(adventureInt->selection)) | 
		
	
		
			
				|  |  |  |  | 			std::cout << h->movement << "; max: " << h->maxMovePoints(true) << "/" << h->maxMovePoints(false) << std::endl; | 
		
	
		
			
				|  |  |  |  | 			printCommandMessage(std::to_string(h->movement) + "; max: " + std::to_string(h->maxMovePoints(true)) + "/" + std::to_string(h->maxMovePoints(false)) + "\n"); | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | 	else if(commandName == "bonuses") | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
	
		
			
				
					
					|  |  |  | @@ -318,15 +320,15 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 			ss << b; | 
		
	
		
			
				|  |  |  |  | 			return ss.str(); | 
		
	
		
			
				|  |  |  |  | 		}; | 
		
	
		
			
				|  |  |  |  | 		std::cout << "Bonuses of " << adventureInt->selection->getObjectName() << std::endl | 
		
	
		
			
				|  |  |  |  | 				  << format(adventureInt->selection->getBonusList()) << std::endl; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("Bonuses of " + adventureInt->selection->getObjectName() + "\n"); | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage(format(adventureInt->selection->getBonusList()) + "\n"); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 		std::cout << "\nInherited bonuses:\n"; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("\nInherited bonuses:\n"); | 
		
	
		
			
				|  |  |  |  | 		TCNodes parents; | 
		
	
		
			
				|  |  |  |  | 		adventureInt->selection->getParents(parents); | 
		
	
		
			
				|  |  |  |  | 		for(const CBonusSystemNode *parent : parents) | 
		
	
		
			
				|  |  |  |  | 		{ | 
		
	
		
			
				|  |  |  |  | 			std::cout << "\nBonuses from " << typeid(*parent).name() << std::endl << format(*parent->getAllBonuses(Selector::all, Selector::all)) << std::endl; | 
		
	
		
			
				|  |  |  |  | 			printCommandMessage(std::string("\nBonuses from ") + typeid(*parent).name() + "\n" + format(*parent->getAllBonuses(Selector::all, Selector::all)) + "\n"); | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | 	else if(commandName == "not dialog") | 
		
	
	
		
			
				
					
					|  |  |  | @@ -341,7 +343,7 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 			if(const CIntObject * obj = dynamic_cast<const CIntObject *>(childPtr)) | 
		
	
		
			
				|  |  |  |  | 				printInfoAboutInterfaceObject(obj, 0); | 
		
	
		
			
				|  |  |  |  | 			else | 
		
	
		
			
				|  |  |  |  | 				std::cout << typeid(childPtr).name() << std::endl; | 
		
	
		
			
				|  |  |  |  | 				printCommandMessage(std::string(typeid(childPtr).name()) + "\n"); | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | 	else if(commandName == "tell") | 
		
	
	
		
			
				
					
					|  |  |  | @@ -354,7 +356,7 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 			for(const CGHeroInstance *h : LOCPLINT->cb->getHeroesInfo()) | 
		
	
		
			
				|  |  |  |  | 				if(h->type->ID.getNum() == id1) | 
		
	
		
			
				|  |  |  |  | 					if(const CArtifactInstance *a = h->getArt(ArtifactPosition(id2))) | 
		
	
		
			
				|  |  |  |  | 						std::cout << a->nodeName(); | 
		
	
		
			
				|  |  |  |  | 						printCommandMessage(a->nodeName()); | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | 	else if (commandName == "set") | 
		
	
	
		
			
				
					
					|  |  |  | @@ -369,12 +371,12 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 		if (value == "on") | 
		
	
		
			
				|  |  |  |  | 		{ | 
		
	
		
			
				|  |  |  |  | 			config->Bool() = true; | 
		
	
		
			
				|  |  |  |  | 			logGlobal->info("Option %s enabled!", what); | 
		
	
		
			
				|  |  |  |  | 			printCommandMessage("Option " + what + " enabled!", ELogLevel::INFO); | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 		else if (value == "off") | 
		
	
		
			
				|  |  |  |  | 		{ | 
		
	
		
			
				|  |  |  |  | 			config->Bool() = false; | 
		
	
		
			
				|  |  |  |  | 			logGlobal->info("Option %s disabled!", what); | 
		
	
		
			
				|  |  |  |  | 			printCommandMessage("Option " + what + " disabled!", ELogLevel::INFO); | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | 	else if(commandName == "unlock") | 
		
	
	
		
			
				
					
					|  |  |  | @@ -408,26 +410,26 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 			outFile.write((char*)data.first.get(), data.second); | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 		else | 
		
	
		
			
				|  |  |  |  | 			logGlobal->error("File not found!"); | 
		
	
		
			
				|  |  |  |  | 			printCommandMessage("File not found!", ELogLevel::ERROR); | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | 	else if(commandName == "setBattleAI") | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
		
			
				|  |  |  |  | 		std::string fname; | 
		
	
		
			
				|  |  |  |  | 		readed >> fname; | 
		
	
		
			
				|  |  |  |  | 		std::cout << "Will try loading that AI to see if it is correct name...\n"; | 
		
	
		
			
				|  |  |  |  | 		printCommandMessage("Will try loading that AI to see if it is correct name...\n"); | 
		
	
		
			
				|  |  |  |  | 		try | 
		
	
		
			
				|  |  |  |  | 		{ | 
		
	
		
			
				|  |  |  |  | 			if(auto ai = CDynLibHandler::getNewBattleAI(fname)) //test that given AI is indeed available... heavy but it is easy to make a typo and break the game | 
		
	
		
			
				|  |  |  |  | 			{ | 
		
	
		
			
				|  |  |  |  | 				Settings neutralAI = settings.write["server"]["neutralAI"]; | 
		
	
		
			
				|  |  |  |  | 				neutralAI->String() = fname; | 
		
	
		
			
				|  |  |  |  | 				std::cout << "Setting changed, from now the battle ai will be " << fname << "!\n"; | 
		
	
		
			
				|  |  |  |  | 				printCommandMessage("Setting changed, from now the battle ai will be " + fname + "!\n"); | 
		
	
		
			
				|  |  |  |  | 			} | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 		catch(std::exception &e) | 
		
	
		
			
				|  |  |  |  | 		{ | 
		
	
		
			
				|  |  |  |  | 			logGlobal->warn("Failed opening %s: %s", fname, e.what()); | 
		
	
		
			
				|  |  |  |  | 			logGlobal->warn("Setting not changed, AI not found or invalid!"); | 
		
	
		
			
				|  |  |  |  | 			printCommandMessage("Failed opening " + fname + ": " + e.what(), ELogLevel::WARN); | 
		
	
		
			
				|  |  |  |  | 			printCommandMessage("Setting not changed, AI not found or invalid!", ELogLevel::WARN); | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
	
		
			
				
					
					|  |  |  | @@ -455,7 +457,6 @@ void ClientCommandManager::processCommand(const std::string &message) | 
		
	
		
			
				|  |  |  |  | 		LOCPLINT->cb->sendMessage(message); | 
		
	
		
			
				|  |  |  |  | 	}*/ | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  | #endif | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | void ClientCommandManager::giveTurn(const PlayerColor &colorIdentifier) | 
		
	
		
			
				|  |  |  |  | { | 
		
	
	
		
			
				
					
					|  |  |  | @@ -474,7 +475,7 @@ void ClientCommandManager::removeGUI() | 
		
	
		
			
				|  |  |  |  | 	GH.listInt.clear(); | 
		
	
		
			
				|  |  |  |  | 	GH.objsToBlit.clear(); | 
		
	
		
			
				|  |  |  |  | 	GH.statusbar = nullptr; | 
		
	
		
			
				|  |  |  |  | 	logGlobal->info("Removed GUI."); | 
		
	
		
			
				|  |  |  |  | 	printCommandMessage("Removed GUI.", ELogLevel::INFO); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	LOCPLINT = nullptr; | 
		
	
		
			
				|  |  |  |  | } | 
		
	
	
		
			
				
					
					|  |  |  | @@ -503,8 +504,44 @@ void ClientCommandManager::printInfoAboutInterfaceObject(const CIntObject *obj, | 
		
	
		
			
				|  |  |  |  | 		sbuffer << "inactive"; | 
		
	
		
			
				|  |  |  |  | 	sbuffer << " at " << obj->pos.x <<"x"<< obj->pos.y; | 
		
	
		
			
				|  |  |  |  | 	sbuffer << " (" << obj->pos.w <<"x"<< obj->pos.h << ")"; | 
		
	
		
			
				|  |  |  |  | 	logGlobal->info(sbuffer.str()); | 
		
	
		
			
				|  |  |  |  | 	printCommandMessage(sbuffer.str(), ELogLevel::INFO); | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	for(const CIntObject *child : obj->children) | 
		
	
		
			
				|  |  |  |  | 		printInfoAboutInterfaceObject(child, level+1); | 
		
	
		
			
				|  |  |  |  | } | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | void ClientCommandManager::printCommandMessage(const std::string &commandMessage, ELogLevel::ELogLevel messageType) | 
		
	
		
			
				|  |  |  |  | { | 
		
	
		
			
				|  |  |  |  | 	switch(messageType) | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
		
			
				|  |  |  |  | 		case ELogLevel::NOT_SET: | 
		
	
		
			
				|  |  |  |  | 			std::cout << commandMessage; | 
		
	
		
			
				|  |  |  |  | 			break; | 
		
	
		
			
				|  |  |  |  | 		case ELogLevel::TRACE: | 
		
	
		
			
				|  |  |  |  | 			logGlobal->trace(commandMessage); | 
		
	
		
			
				|  |  |  |  | 			break; | 
		
	
		
			
				|  |  |  |  | 		case ELogLevel::DEBUG: | 
		
	
		
			
				|  |  |  |  | 			logGlobal->debug(commandMessage); | 
		
	
		
			
				|  |  |  |  | 			break; | 
		
	
		
			
				|  |  |  |  | 		case ELogLevel::INFO: | 
		
	
		
			
				|  |  |  |  | 			logGlobal->info(commandMessage); | 
		
	
		
			
				|  |  |  |  | 			break; | 
		
	
		
			
				|  |  |  |  | 		case ELogLevel::WARN: | 
		
	
		
			
				|  |  |  |  | 			logGlobal->warn(commandMessage); | 
		
	
		
			
				|  |  |  |  | 			break; | 
		
	
		
			
				|  |  |  |  | 		case ELogLevel::ERROR: | 
		
	
		
			
				|  |  |  |  | 			logGlobal->error(commandMessage); | 
		
	
		
			
				|  |  |  |  | 			break; | 
		
	
		
			
				|  |  |  |  | 		default: | 
		
	
		
			
				|  |  |  |  | 			std::cout << commandMessage; | 
		
	
		
			
				|  |  |  |  | 			break; | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  |  | 
		
	
		
			
				|  |  |  |  | 	if(currentCallFromIngameConsole) | 
		
	
		
			
				|  |  |  |  | 	{ | 
		
	
		
			
				|  |  |  |  | 		if(LOCPLINT && LOCPLINT->cingconsole) | 
		
	
		
			
				|  |  |  |  | 		{ | 
		
	
		
			
				|  |  |  |  | 			LOCPLINT->cingconsole->print(commandMessage); | 
		
	
		
			
				|  |  |  |  | 		} | 
		
	
		
			
				|  |  |  |  | 	} | 
		
	
		
			
				|  |  |  |  | } |