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* it's possible to use other port than 3030 by passing it as an additional argument
* removed some redundant warnings * minor improvements for marketplace
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@ -1822,7 +1822,8 @@ void CPlayerInterface::heroPrimarySkillChanged(const CGHeroInstance * hero, int
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void CPlayerInterface::receivedResource(int type, int val)
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{
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boost::unique_lock<boost::mutex> un(*pim);
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adventureInt->resdatabar.draw();
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if(!curint->subInt)
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adventureInt->resdatabar.draw();
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}
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void CPlayerInterface::showSelDialog(std::string &text, const std::vector<Component*> &components, ui32 askID)
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