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	Ouch. Thing was for branch only.
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		| @@ -408,7 +408,6 @@ CSerializer::CSerializer() | ||||
|  | ||||
| void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib) | ||||
| { | ||||
| 	assert(gs); | ||||
| 	registerVectoredType(&gs->map->objects, &CGObjectInstance::id); | ||||
| 	registerVectoredType(&lib->heroh->heroes, &CHero::ID); | ||||
| 	registerVectoredType(&lib->creh->creatures, &CCreature::idNumber); | ||||
|   | ||||
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